Difference between Discriminative Learning and Generative Learning
Cosine distance as a Basic metric of Deep Learning
Multi-layer Perceptron as a common part of Deep Learning Variants
Analogy between Similarity in Deep Learning and Wave Coherence
Deep Neural Net. as a Wave Extractor
How to implement realistic fabric material by Unreal engine?
This slider shows the way. You can make realistic and physically correct fabric shader by this method.
Approximate nearest neighbor methods and vector models – NYC ML meetupErik Bernhardsson
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Nearest neighbors refers to something that is conceptually very simple. For a set of points in some space (possibly many dimensions), we want to find the closest k neighbors quickly.
This presentation covers a library called Annoy built my me that that helps you do (approximate) nearest neighbor queries in high dimensional spaces. We're going through vector models, how to measure similarity, and why nearest neighbor queries are useful.
Developing Success in Mobile with Unreal Engine 4 | David StelzerJessica Tams
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This document discusses the advantages of using the Unreal Engine 4 (UE4) for game development compared to other game engines like Unity. It notes that UE4 is a complete toolset that supports multi-platform development including PC, console, web, VR/AR and mobile. It has visual scripting using Blueprints that allows artists and designers to code without programming. UE4 also has C++ integration and provides full source code access for free along with flexible licensing options.
This document discusses behavior trees, which are commonly used to direct behaviors for AI in games. It provides an overview of behavior tree theory, including the basic components of behavior trees like composites, services, decorators, tasks, and the blackboard. It then discusses behavior trees in Unreal Engine 4 specifically. The document also provides an example of how behavior trees could be used for an airplane dogfighting AI and includes references for further information.
Luigi is a workflow management system that allows users to build complex data pipelines. It provides tools to define dependencies between tasks, run workflows on Hadoop, and visualize data flows. The speaker describes how they developed Luigi at Spotify to manage thousands of Hadoop jobs run daily for music recommendations and other applications. Key features of Luigi include defining Python tasks, easy command line execution, automatic dependency resolution, and failure recovery through atomic file operations. The speaker demonstrates how Luigi can run multi-step workflows on the command line, including a music recommendation example involving feature extraction, model training, and evaluation.
Unreal Open Day 2017 Unreal Engine Education & TrainingEpic Games China
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This document provides an overview of Unreal Engine's education and training initiatives. It discusses how Unreal Engine became freely available in 2014-2015 for academic, student, and personal use. It outlines Unreal Engine training resources like livestreams, documentation, and community groups. It also highlights several university research projects using Unreal Engine for topics like VR editing, animation, and language learning games. The document promotes Unreal Engine's role in game development and other fields in education.
How to Make Your Next Game Go BIG | Emmanuel CarraudJessica Tams
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appChocolate is an independent app studio based in Cambridge, UK. We generated over 50 million downloads and have been #1 in App Store general ranking in over 40 countries for multiple apps. We will share our story with practical tips on how to launch successfully mobile games for independent studios and indie developers including analytics, KPIs, localisation, PR, ASO, monetization, user acquisition, App Store ranking on iOS and Android.
Developing Success in Mobile with Unreal Engine 4 | David StelzerJessica Tams
Ìý
This document discusses the advantages of using the Unreal Engine 4 (UE4) for game development compared to other game engines like Unity. It notes that UE4 is a complete toolset that supports multi-platform development including PC, console, web, VR/AR and mobile. It has visual scripting using Blueprints that allows artists and designers to code without programming. UE4 also has C++ integration and provides full source code access for free along with flexible licensing options.
This document discusses behavior trees, which are commonly used to direct behaviors for AI in games. It provides an overview of behavior tree theory, including the basic components of behavior trees like composites, services, decorators, tasks, and the blackboard. It then discusses behavior trees in Unreal Engine 4 specifically. The document also provides an example of how behavior trees could be used for an airplane dogfighting AI and includes references for further information.
Luigi is a workflow management system that allows users to build complex data pipelines. It provides tools to define dependencies between tasks, run workflows on Hadoop, and visualize data flows. The speaker describes how they developed Luigi at Spotify to manage thousands of Hadoop jobs run daily for music recommendations and other applications. Key features of Luigi include defining Python tasks, easy command line execution, automatic dependency resolution, and failure recovery through atomic file operations. The speaker demonstrates how Luigi can run multi-step workflows on the command line, including a music recommendation example involving feature extraction, model training, and evaluation.
Unreal Open Day 2017 Unreal Engine Education & TrainingEpic Games China
Ìý
This document provides an overview of Unreal Engine's education and training initiatives. It discusses how Unreal Engine became freely available in 2014-2015 for academic, student, and personal use. It outlines Unreal Engine training resources like livestreams, documentation, and community groups. It also highlights several university research projects using Unreal Engine for topics like VR editing, animation, and language learning games. The document promotes Unreal Engine's role in game development and other fields in education.
How to Make Your Next Game Go BIG | Emmanuel CarraudJessica Tams
Ìý
appChocolate is an independent app studio based in Cambridge, UK. We generated over 50 million downloads and have been #1 in App Store general ranking in over 40 countries for multiple apps. We will share our story with practical tips on how to launch successfully mobile games for independent studios and indie developers including analytics, KPIs, localisation, PR, ASO, monetization, user acquisition, App Store ranking on iOS and Android.