This document provides an introduction and overview of key concepts in C++ programming. It outlines 10 sections that will be covered in the tutorial: Introduction, Programme Structure, Variables, Assignments, Input and Output, Loops, Functions, Arrays, Recursion, and Selection. Each section is briefly described and includes short code examples to illustrate the concept. The overall document serves as a table of contents and roadmap for learning C++ programming from scratch through explanations of fundamental programming concepts.
The document discusses a hackathon challenge to build a predictive model for quick surge price prediction for a cab aggregator. The problem statement involves predicting surge pricing type for Sigma Cabs using their historical data. The author performs preliminary understanding of the data, including handling missing values. Correlation analysis removes a correlated variable. Exploratory data analysis is done to understand proprietary index variables and the target variable distribution. Various machine learning models like Random Forest and XGBost are tested, with XGBost and hyperparameter tuning achieving the best accuracy of 0.6966 on train and 0.7015 on test data.
The document provides an overview of fundamental C# programming concepts including:
1) C# syntax is similar to C/C++ and Java with identifiers that can begin with letters or underscores but cannot be keywords. There are different capitalization styles for identifiers.
2) Types in C# include value types that contain data directly and reference types that contain a reference to an object.
3) Common programming tasks in C# include assigning values, making comparisons, selectively executing code blocks with if/else and switch statements, and iterating over data with for, do/while, while, and foreach loops.
4) Classes are blueprints for creating objects with fields to store data and methods to perform actions.
When a value requires different actions for a fixed set of values, the if might get more complex, the more the set of values increases. In this case the more suitable statement is the switch statement.
The JavaScript programming language is a multi-paradigm language that is misunderstood due to its name, design errors in early implementations, and use in web browsers. It is a functional language that uses objects, prototypes, and closures. Values in JavaScript include numbers, strings, Booleans, objects, null, and undefined. All other values are objects.
The document provides an introduction to C++ programming including setting up a compiler, the structure of a basic C++ program, variables, and input/output. It explains that a compiler is needed to convert C++ code into an executable. The main() function is called at startup and returns an integer value. A basic "Hello World" program is shown using #include, cout, and cin.get(). Variables are declared with a data type like int or char and stored user input. Comments are added using // or /* */.
The document provides an overview of Meenu Dogra's experience and technical skills as the Director and Co-founder of Techsters Web Pvt. Ltd. It then discusses variables, constants, and magic constants in PHP, including how variables are declared with a dollar sign, constants can be defined with define() or const, and magic constants automatically change based on their use and context.
This document discusses the history and evolution of the C# programming language. It outlines the major versions of C# since its introduction in 2002, along with the .NET Framework versions and Visual Studio releases they correspond to. Each version introduced important new features that expanded the capabilities of the language. The document provides a high-level overview of the progression of C# from its initial release to the current version.
Here is the class Book with the requested attributes and member functions:
#include <iostream>
using namespace std;
class Book {
private:
string title;
string author;
string publisher;
float price;
public:
Book() {
title = "No title";
author = "No author";
publisher = "No publisher";
price = 0.0;
}
void display_data() {
cout << "Title: " << title << endl;
cout << "Author: " << author << endl;
cout << "Publisher: " << publisher << endl;
cout << "Price: " << price << endl;
}
These projects demonstrated my ability to program Visual Studio .Net with C# as the programming language in 2 separate projects.
The Purpose of the first project was to build parts of the business tier for a retail Company. The goal is to create and test two assemblies. The first assembly is a class library project called Foundation. It will contain various interfaces and base classes.
The second assembly is also a Class Library project and its called AppTypes and it will contain various entity, collection and exception classes used by various business processes.
The Objective of the second project Is to create a database to support the principal functions of a library¡¯s day-to-day operations: adding new members (adult and juvenile) and checking books in and out.
A Windows Forms-based front end application that will provide a librarian with a visual interface through which he or she may perform the desired functions.
And the project goal is to Design and develop a front end application that satisfies the four basic functionalities: Add Adult, Add Juvenile, Check in a book, Check Out a book.
Develop code that is easily maintainable.
Provide validation for all required fields.
Provide adequate error handling.
Produce a user interface that is intuitive, requiring minimal training for users while minimizing resource utilization.
The Adapter pattern is used to allow an existing Queue class to be used as a Stack. A ClassAdapter inherits from the Stack interface and the Queue class, implementing the stack operations by manipulating the underlying queue. An ObjectAdapter composes a Queue instance and implements the Stack interface by delegating to the queue's methods.
This document provides instructions for building a tip calculator app in Kotlin using the Jetpack Compose UI toolkit. It begins by introducing the concept of state in Compose and how to add a text field to capture user input. It then shows how to store the input as a state variable and recompose the UI when that state changes. Finally, it demonstrates how to calculate the tip amount based on the input and display it, as well as how to host state at the top level to share it across composable functions. The goal is to create an interactive app that calculates a tip based on the cost of service entered by the user.
This document provides instructions for building an interactive tip calculator app in Kotlin using the Jetpack Compose UI toolkit. It teaches how to use state management in Compose by creating state variables to track user input fields and calculate the tip amount. It shows how to add text fields, buttons and switches to collect user input for the service amount and tip percentage. The state is hosted at the top-level screen to share it between composables and recompute the tip when the inputs change.
Dear students get fully solved assignments
Send your semester & Specialization name to our mail id :
¡° help.mbaassignments@gmail.com ¡±
or
Call us at : 08263069601
Dear students get fully solved assignments
Send your semester & Specialization name to our mail id :
¡° help.mbaassignments@gmail.com ¡±
or
Call us at : 08263069601
Software System Architecture-Lecture 6.pptxssuser9a23691
?
The document discusses the strategy design pattern. It describes strategy as defining a family of algorithms, encapsulating each one, and making them interchangeable. The strategy pattern is used when you have multiple algorithms that perform the same task and you want to be able to switch between them at runtime. It allows algorithms to be changed independently of clients that use them.
The document discusses object-oriented programming concepts like classes, objects, encapsulation, and access modifiers. It provides examples of constructors, destructors, and copy constructors in C# and explains how they are used to initialize and cleanup class instances. It also discusses friend functions and how they allow non-member functions to access private and protected members of a class.
At our last react meetup, Deploying React Application with Confidence, our speaker, Huad, dive deep into context API by showing you the latest tips, tricks, and the Do¡¯s and Don¡¯ts of context API so that you can make the most effective use out of it.
Media Portal 2 is open software of a media center class, allowing the user to listen to music, watch videos, viewing pictures, and much more. For us, the developers of PVS-Studio static analyzer, this is another chance to check an interesting project, tell people (and developers) about the errors we find, and demonstrate the abilities of our analyzer of course.
C programming language tutorial for beginers.pdfComedyTechnology
?
This document provides an introduction and overview of the basics of C programming language. It discusses the following key topics in 3 or less sentences each:
- Introduction to programming and computer languages.
- Introduction to C programming, its history, uses, and why it is widely used.
- Program structure in C, including main functions, printf statements, comments, and return values.
- Basic syntax rules in C including semicolons, comments, identifiers, and whitespace.
- Common data types in C like char, int, float, and double and their purposes.
- How variables are named, defined through data type declaration, and initialized in C code.
- Common operators in
C++ Programming Class Creation Program Assignment InstructionsTawnaDelatorrejs
?
C++ Programming: Class Creation Program Assignment Instructions
Overview?
The purpose of this assignment is to give you some practice with creating your own classes. This program serves as the basis for all of the other programming assignments in this class and your future Computer Science classes.
Instructions?
Construct a class named Square that has a floating-point data member named side. The class should have a zero-argument constructor that initializes this data member to 0. It should have member functions named calcPerimeter() and calcArea() that calculate the perimeter and area of a square respectively, a member function setSide() to set the side of the square, a member function getSide() to return the side, and a member function showData() that displays the square¡¯s side, perimeter, and area. The formula for the area of a square is Area = side * side. The formula for the perimeter of a square is Perimeter = 4 * side.
The class should use appropriate protection levels for the member data and functions. It should also follow ¡°principles of minimalization¡±: that is, no member data should be part of a class unless it is needed by most member functions of the object. A general rule of thumb is that ¡°if you can easily calculate it, don¡¯t store it.¡±
Use your class in a program that creates an instance of a Square (utilizing the zero-argument constructor), prompts a user for a side, calls the setSide() function to set the square¡¯s side, and then calls showData() to display the square¡¯s side, perimeter, and area. Your program should allow the user to enter new square dimensions until the user enters -1. Be sure to include appropriate error checking. Does it make sense to enter ¡°abc¡± as the side of a square? No. Therefore, you should ensure that the user enters numeric data for the side. Negative numbers (other than the -1 to exit) should also be prevented.
Style:
¡¤ Your lab should be constructed such that separate files are used: Square.h (your class declaration file), Square.cpp (your class implementation file), and SquareDriver.cpp (the file that contains main() and any other functions that are not part of the class).
The purpose of having separate files is for code resusability. If other developers want to use your class in their programs, they don't need main() as well. They should only have to "#include" your class header file. As such, two separate files for the class are needed to be able to hide the implementation details from other developers. You want other developers to know how to use your class (i.e. what functions are available and how they are called -- this is called the "interface" of the class), but not how they are implemented. If both the interface and the implementation code are in the same file, this cannot be accomplished. When you distribute your class to other developers, the implementation (.cpp) file gets compiled, but the interface (.h) doesn't. That way, the developer can use your class, but he o ...
The Builder pattern is used to generate different types of reports (Crystal, HTML, PDF) from a CRM document format, while keeping the report construction process the same. An abstract ReportBuilder interface defines common report generation steps. Concrete builders like CrystalReportBuilder, HTMLReportBuilder, and PDFReportBuilder implement these steps to produce their specific report types. A ReportDirector coordinates the building process by working with a ReportBuilder object.
Presentation on design pattern software project lll Uchiha Shahin
?
We have prepared a presentation on design pattern. Here are 7 types of design pattern we have presented.
1. Mediator Design
2. Iterator Pattern
3. Bridge Pattern
4. Decorator Pattern
5. Composite Pattern
6. Template Pattern
7. Singleton Pattern
Here is the link of Canva ºÝºÝߣ to use as template----
https://www.canva.com/design/DAEmun8Sjks/NmH08MOYrAWSaTERNbe5LA/view?utm_content=DAEmun8Sjks&utm_campaign=designshare&utm_medium=link&utm_source=sharebutton&mode=preview
You can contact me in LinkedIn or any other social platform for more infromation.
Thank you.
This document summarizes projects completed by Matt Willmer as part of a .NET Masters program. The projects involved building multi-tier applications using technologies like C#, ASP.NET, Windows Forms, SQL Server, and Visual Studio. Project 1 focused on learning C# features like properties and enumerators. Project 2 involved creating a Windows Forms application for a library management system. Project 3 added database functionality using LINQ to SQL. Project 4 created a web-based presentation layer for the library system using ASP.NET.
Dear students get fully solved assignments
Send your semester & Specialization name to our mail id :
¡° help.mbaassignments@gmail.com ¡±
or
Call us at : 08263069601
.NET is designed to solve problems that have plagued programmers in the past like incompatibilities between programming languages and technologies. It provides a common language runtime and type system that allows different languages to work together. The .NET Framework handles many common programming tasks like serialization automatically through metadata and provides a large class library for common functions.
.NET Core, ASP.NET Core Course, Session 12Amin Mesbahi
?
The document provides an overview of tag helpers in ASP.NET Core MVC views. It discusses what tag helpers are, how they provide an HTML-friendly development experience and rich IntelliSense. It covers managing tag helper scope with @addTagHelper and @removeTagHelper, opting out of individual elements, and authoring custom tag helpers like an email tag helper. The document also compares tag helpers to HTML helpers and ASP.NET Web Server controls.
Incident management in Jira focuses on short-term solutions to unplanned interruptions in systems or services. The Jira Service Desk template includes an incident workflow that guides users to log, diagnose, and resolve incidents. This process involves service members reporting issues, the service desk logging and categorizing incidents, prioritizing response, escalating if needed, resolving the underlying problem, verifying the fix, and closing the incident. Postmortem reports and incident response reports provide documentation and analysis after significant incidents.
Extreme programming, founded by Kent Beck one of the original signatories of Agile Manifesto is a lightweight agile methodology of agile software development and engineering .
This document discusses the history and evolution of the C# programming language. It outlines the major versions of C# since its introduction in 2002, along with the .NET Framework versions and Visual Studio releases they correspond to. Each version introduced important new features that expanded the capabilities of the language. The document provides a high-level overview of the progression of C# from its initial release to the current version.
Here is the class Book with the requested attributes and member functions:
#include <iostream>
using namespace std;
class Book {
private:
string title;
string author;
string publisher;
float price;
public:
Book() {
title = "No title";
author = "No author";
publisher = "No publisher";
price = 0.0;
}
void display_data() {
cout << "Title: " << title << endl;
cout << "Author: " << author << endl;
cout << "Publisher: " << publisher << endl;
cout << "Price: " << price << endl;
}
These projects demonstrated my ability to program Visual Studio .Net with C# as the programming language in 2 separate projects.
The Purpose of the first project was to build parts of the business tier for a retail Company. The goal is to create and test two assemblies. The first assembly is a class library project called Foundation. It will contain various interfaces and base classes.
The second assembly is also a Class Library project and its called AppTypes and it will contain various entity, collection and exception classes used by various business processes.
The Objective of the second project Is to create a database to support the principal functions of a library¡¯s day-to-day operations: adding new members (adult and juvenile) and checking books in and out.
A Windows Forms-based front end application that will provide a librarian with a visual interface through which he or she may perform the desired functions.
And the project goal is to Design and develop a front end application that satisfies the four basic functionalities: Add Adult, Add Juvenile, Check in a book, Check Out a book.
Develop code that is easily maintainable.
Provide validation for all required fields.
Provide adequate error handling.
Produce a user interface that is intuitive, requiring minimal training for users while minimizing resource utilization.
The Adapter pattern is used to allow an existing Queue class to be used as a Stack. A ClassAdapter inherits from the Stack interface and the Queue class, implementing the stack operations by manipulating the underlying queue. An ObjectAdapter composes a Queue instance and implements the Stack interface by delegating to the queue's methods.
This document provides instructions for building a tip calculator app in Kotlin using the Jetpack Compose UI toolkit. It begins by introducing the concept of state in Compose and how to add a text field to capture user input. It then shows how to store the input as a state variable and recompose the UI when that state changes. Finally, it demonstrates how to calculate the tip amount based on the input and display it, as well as how to host state at the top level to share it across composable functions. The goal is to create an interactive app that calculates a tip based on the cost of service entered by the user.
This document provides instructions for building an interactive tip calculator app in Kotlin using the Jetpack Compose UI toolkit. It teaches how to use state management in Compose by creating state variables to track user input fields and calculate the tip amount. It shows how to add text fields, buttons and switches to collect user input for the service amount and tip percentage. The state is hosted at the top-level screen to share it between composables and recompute the tip when the inputs change.
Dear students get fully solved assignments
Send your semester & Specialization name to our mail id :
¡° help.mbaassignments@gmail.com ¡±
or
Call us at : 08263069601
Dear students get fully solved assignments
Send your semester & Specialization name to our mail id :
¡° help.mbaassignments@gmail.com ¡±
or
Call us at : 08263069601
Software System Architecture-Lecture 6.pptxssuser9a23691
?
The document discusses the strategy design pattern. It describes strategy as defining a family of algorithms, encapsulating each one, and making them interchangeable. The strategy pattern is used when you have multiple algorithms that perform the same task and you want to be able to switch between them at runtime. It allows algorithms to be changed independently of clients that use them.
The document discusses object-oriented programming concepts like classes, objects, encapsulation, and access modifiers. It provides examples of constructors, destructors, and copy constructors in C# and explains how they are used to initialize and cleanup class instances. It also discusses friend functions and how they allow non-member functions to access private and protected members of a class.
At our last react meetup, Deploying React Application with Confidence, our speaker, Huad, dive deep into context API by showing you the latest tips, tricks, and the Do¡¯s and Don¡¯ts of context API so that you can make the most effective use out of it.
Media Portal 2 is open software of a media center class, allowing the user to listen to music, watch videos, viewing pictures, and much more. For us, the developers of PVS-Studio static analyzer, this is another chance to check an interesting project, tell people (and developers) about the errors we find, and demonstrate the abilities of our analyzer of course.
C programming language tutorial for beginers.pdfComedyTechnology
?
This document provides an introduction and overview of the basics of C programming language. It discusses the following key topics in 3 or less sentences each:
- Introduction to programming and computer languages.
- Introduction to C programming, its history, uses, and why it is widely used.
- Program structure in C, including main functions, printf statements, comments, and return values.
- Basic syntax rules in C including semicolons, comments, identifiers, and whitespace.
- Common data types in C like char, int, float, and double and their purposes.
- How variables are named, defined through data type declaration, and initialized in C code.
- Common operators in
C++ Programming Class Creation Program Assignment InstructionsTawnaDelatorrejs
?
C++ Programming: Class Creation Program Assignment Instructions
Overview?
The purpose of this assignment is to give you some practice with creating your own classes. This program serves as the basis for all of the other programming assignments in this class and your future Computer Science classes.
Instructions?
Construct a class named Square that has a floating-point data member named side. The class should have a zero-argument constructor that initializes this data member to 0. It should have member functions named calcPerimeter() and calcArea() that calculate the perimeter and area of a square respectively, a member function setSide() to set the side of the square, a member function getSide() to return the side, and a member function showData() that displays the square¡¯s side, perimeter, and area. The formula for the area of a square is Area = side * side. The formula for the perimeter of a square is Perimeter = 4 * side.
The class should use appropriate protection levels for the member data and functions. It should also follow ¡°principles of minimalization¡±: that is, no member data should be part of a class unless it is needed by most member functions of the object. A general rule of thumb is that ¡°if you can easily calculate it, don¡¯t store it.¡±
Use your class in a program that creates an instance of a Square (utilizing the zero-argument constructor), prompts a user for a side, calls the setSide() function to set the square¡¯s side, and then calls showData() to display the square¡¯s side, perimeter, and area. Your program should allow the user to enter new square dimensions until the user enters -1. Be sure to include appropriate error checking. Does it make sense to enter ¡°abc¡± as the side of a square? No. Therefore, you should ensure that the user enters numeric data for the side. Negative numbers (other than the -1 to exit) should also be prevented.
Style:
¡¤ Your lab should be constructed such that separate files are used: Square.h (your class declaration file), Square.cpp (your class implementation file), and SquareDriver.cpp (the file that contains main() and any other functions that are not part of the class).
The purpose of having separate files is for code resusability. If other developers want to use your class in their programs, they don't need main() as well. They should only have to "#include" your class header file. As such, two separate files for the class are needed to be able to hide the implementation details from other developers. You want other developers to know how to use your class (i.e. what functions are available and how they are called -- this is called the "interface" of the class), but not how they are implemented. If both the interface and the implementation code are in the same file, this cannot be accomplished. When you distribute your class to other developers, the implementation (.cpp) file gets compiled, but the interface (.h) doesn't. That way, the developer can use your class, but he o ...
The Builder pattern is used to generate different types of reports (Crystal, HTML, PDF) from a CRM document format, while keeping the report construction process the same. An abstract ReportBuilder interface defines common report generation steps. Concrete builders like CrystalReportBuilder, HTMLReportBuilder, and PDFReportBuilder implement these steps to produce their specific report types. A ReportDirector coordinates the building process by working with a ReportBuilder object.
Presentation on design pattern software project lll Uchiha Shahin
?
We have prepared a presentation on design pattern. Here are 7 types of design pattern we have presented.
1. Mediator Design
2. Iterator Pattern
3. Bridge Pattern
4. Decorator Pattern
5. Composite Pattern
6. Template Pattern
7. Singleton Pattern
Here is the link of Canva ºÝºÝߣ to use as template----
https://www.canva.com/design/DAEmun8Sjks/NmH08MOYrAWSaTERNbe5LA/view?utm_content=DAEmun8Sjks&utm_campaign=designshare&utm_medium=link&utm_source=sharebutton&mode=preview
You can contact me in LinkedIn or any other social platform for more infromation.
Thank you.
This document summarizes projects completed by Matt Willmer as part of a .NET Masters program. The projects involved building multi-tier applications using technologies like C#, ASP.NET, Windows Forms, SQL Server, and Visual Studio. Project 1 focused on learning C# features like properties and enumerators. Project 2 involved creating a Windows Forms application for a library management system. Project 3 added database functionality using LINQ to SQL. Project 4 created a web-based presentation layer for the library system using ASP.NET.
Dear students get fully solved assignments
Send your semester & Specialization name to our mail id :
¡° help.mbaassignments@gmail.com ¡±
or
Call us at : 08263069601
.NET is designed to solve problems that have plagued programmers in the past like incompatibilities between programming languages and technologies. It provides a common language runtime and type system that allows different languages to work together. The .NET Framework handles many common programming tasks like serialization automatically through metadata and provides a large class library for common functions.
.NET Core, ASP.NET Core Course, Session 12Amin Mesbahi
?
The document provides an overview of tag helpers in ASP.NET Core MVC views. It discusses what tag helpers are, how they provide an HTML-friendly development experience and rich IntelliSense. It covers managing tag helper scope with @addTagHelper and @removeTagHelper, opting out of individual elements, and authoring custom tag helpers like an email tag helper. The document also compares tag helpers to HTML helpers and ASP.NET Web Server controls.
Incident management in Jira focuses on short-term solutions to unplanned interruptions in systems or services. The Jira Service Desk template includes an incident workflow that guides users to log, diagnose, and resolve incidents. This process involves service members reporting issues, the service desk logging and categorizing incidents, prioritizing response, escalating if needed, resolving the underlying problem, verifying the fix, and closing the incident. Postmortem reports and incident response reports provide documentation and analysis after significant incidents.
Extreme programming, founded by Kent Beck one of the original signatories of Agile Manifesto is a lightweight agile methodology of agile software development and engineering .
The document repeats the same line "Jyaasa : We Design, Build and Develop Products" 20 times without providing any other context or information. It does not have a clear topic or message that can be summarized in 3 sentences or less.
Microservices is an architectural style that structures an application as a collection of
loosely coupled services, which implement business capabilities.
The document discusses the facade pattern in Ruby on Rails applications. It describes the facade pattern as providing a unified interface to isolate complexity and hide subsystem interfaces. It then gives an example of using a facade pattern to simplify a chat room controller in Rails that was preparing a lot of data. A ChatRoomsFacade class is created that initializes the necessary data, allowing the controller to be simplified by just initializing the facade. The facade pattern hides complexity and provides a single interface, simplifying controllers in Rails especially for larger projects.
a type of digital currency in which encryption techniques are used to regulate the generation of units of currency and verify the transfer of funds, operating independently of a central bank.
Tor is free software that enables anonymous communication. It conceals a user's location and usage through a network of over 7,000 relays. Tor implements onion routing, which encrypts data including destination IP addresses and passes encrypted data through multiple relays, each decrypting a single layer to reveal only the next relay. This allows anonymously browsing the internet, protecting privacy and security such as from government surveillance disclosed by Edward Snowden.
What is collective code ownership in agile teams? what are its advantages? .What are the common pitfalls of it ?.
What would be the ways to implement into software development teams. If you would like to talk more on the topic feel free to email kapil@jyaasa.com
This document discusses using Pusher for push notifications. Pusher allows sending push notifications from a backend server to user interfaces like mobile and desktop apps. It avoids problems with polling by using websockets for real-time notifications. The document explains how to set up Pusher by creating an account and app, and integrating it into server-side code using various languages like Ruby, and client-side code using JavaScript or React Native.
The document outlines the 5 key stages in the design thinking process: empathize, define, ideate, prototype, and test. It describes each stage in detail. Empathize involves understanding users through observation and interviews. Define brings clarity to the problem based on user needs. Ideate focuses on generating many creative solutions through brainstorming. Prototype creates artifacts to test possibilities. Test gets feedback from users to refine solutions and further learn about the user. The overall process is presented as human-centered, iterative, and solution-focused.
This document discusses user stories, which are short descriptions of a desired new feature written from the perspective of users or customers. User stories should keep it simple and focus on who wants the feature, what they want to accomplish, and why. They are important because they provide precise yet spare information that is useful for planning and understandable to both technical and non-technical people.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
A data flow diagram (DFD) illustrates how data is processed by a system in terms of inputs and outputs. As its name indicates its focus is on the flow of information, where data comes from, where it goes and how it gets stored.
Objectives and Key Results (OKR) is a popular technique for setting and communicating goals and results in organizations. Its main goal is to connect company, team and personal objectives to measurable results, making people move together in right direction.
The document discusses using Vue.js to reduce complexity in web development. It introduces some key concepts in Vue.js like data binding with v-model, conditional rendering with v-if, listing data with v-for, handling events with v-on, and conditional rendering with v-if and v-show. It also provides examples of how to install Vue.js via npm, bower or CDN, and basic usage with el, data, methods. Towards the end, it mentions running a demo customer management app using Vue and Rails.
The document discusses Active Record attributes in Rails 5. It explains that Active Record's detected attribute types can be overridden with the attribute method. The attribute method can also define a default value and specify if an attribute is an array or range. Attributes do not require a matching database column. Examples demonstrate overriding an attribute type from decimal to integer, setting default values, and defining array attributes.
The document discusses various types of associations in Rails including belongs_to, has_one, has_many, has_many :through, has_one :through, has_and_belongs_to_many, and polymorphic associations. It provides examples of how to declare each association type in the model and how to set up the corresponding database migrations. It also covers choosing between different association types and using self-joins for models that associate with themselves.
The document discusses visual hierarchy and layout patterns in web design. It describes the F-pattern and Z-pattern layouts. The F-pattern follows the shape of the letter F as users first scan horizontally across the top of the page from left to right. The Z-pattern aims to anticipate the user's needs by presenting key information like branding, calls-to-action, and structure up front. Both patterns aim to create a natural reading flow that guides users efficiently through content.
The command pattern is a behavioral design pattern in which an object is used to encapsulate all information needed to perform an action or trigger an event at a later time.
Replacing RocksDB with ScyllaDB in Kafka Streams by Almog GavraScyllaDB
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Learn how Responsive replaced embedded RocksDB with ScyllaDB in Kafka Streams, simplifying the architecture and unlocking massive availability and scale. The talk covers unbundling stream processors, key ScyllaDB features tested, and lessons learned from the transition.
Fl studio crack version 12.9 Free Downloadkherorpacca127
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Google the copied link ???? https://activationskey.com/download-latest-setup/
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The ultimate guide to FL Studio 12.9 Crack, the revolutionary digital audio workstation that empowers musicians and producers of all levels. This software has become a cornerstone in the music industry, offering unparalleled creative capabilities, cutting-edge features, and an intuitive workflow.
With FL Studio 12.9 Crack, you gain access to a vast arsenal of instruments, effects, and plugins, seamlessly integrated into a user-friendly interface. Its signature Piano Roll Editor provides an exceptional level of musical expression, while the advanced automation features empower you to create complex and dynamic compositions.
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Brave is a free Chromium browser developed for Win Downloads, macOS and Linux systems that allows users to browse the internet in a safer, faster and more secure way than its competition. Designed with security in mind, Brave automatically blocks ads and trackers which also makes it faster,
As Brave naturally blocks unwanted content from appearing in your browser, it prevents these trackers and pop-ups from slowing Download your user experience. It's also designed in a way that strips Downloaden which data is being loaded each time you use it. Without these components
Transform Your Future with Front-End Development TrainingVtechlabs
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Kickstart your career in web development with our front-end web development course in Vadodara. Learn HTML, CSS, JavaScript, React, and more through hands-on projects and expert mentorship. Our front-end development course with placement includes real-world training, mock interviews, and job assistance to help you secure top roles like Front-End Developer, UI/UX Developer, and Web Designer.
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A Framework for Model-Driven Digital Twin EngineeringDaniel Lehner
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ºÝºÝߣs from my PhD Defense at Johannes Kepler University, held on Janurary 10, 2025.
The full thesis is available here: https://epub.jku.at/urn/urn:nbn:at:at-ubl:1-83896
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About this webinar:
Unless you live under a rock, you will have heard about OpenAI¡¯s release of Deep Research on Feb 2, 2025. This new product promises to revolutionize how we answer questions requiring the synthesis of large amounts of diverse information. But how does this technology work, and why is Deep Research a noticeable improvement over previous attempts? In this webinar, we will examine the concepts underpinning modern agents using our basic clone, Deep Searcher, as an example.
Topics covered:
Tool use
Structured output
Reflection
Reasoning models
Planning
Types of agentic memory
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Regularly run repairs are essential to keep clusters healthy, yet having a good repair schedule is more challenging than it should be. Repairs often take a long time, preventing running them often. This has an impact on data consistency and also limits the usefulness of the new repair based tombstone garbage collection. We want to address these challenges by making repairs incremental and allowing for automatic repair scheduling, without relying on external tools.
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User Experience stands at a crossroads: will we live up to our potential to design a better world? or will we be co-opted by ¡°product management¡± or another business buzzword?
Looking backwards, this talk will show how UX has repeatedly failed to create a better world, drawing on industry data from Nielsen Norman Group, Baymard, MeasuringU, WebAIM, and others.
Looking forwards, this talk will argue that UX must resist hype, say no more often and collaborate less often (you read that right), and become a true profession ¡ª in order to be able to design a better world.
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Ready to simplify workflow sharing across your organization without diving into complex coding? With FME Flow Apps, you can build no-code web apps that make your data work harder for you ¡ª fast.
In this webinar, we¡¯ll show you how to:
Build and deploy Workspace Apps to create an intuitive user interface for self-serve data processing and validation.
Automate processes using Automation Apps. Learn to create a no-code web app to kick off workflows tailored to your needs, trigger multiple workspaces and external actions, and use conditional filtering within automations to control your workflows.
Create a centralized portal with Gallery Apps to share a collection of no-code web apps across your organization.
Through real-world examples and practical demos, you¡¯ll learn how to transform your workflows into intuitive, self-serve solutions that empower your team and save you time. We can¡¯t wait to show you what¡¯s possible!
Backstage Software Templates for Java DevelopersMarkus Eisele
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As a Java developer you might have a hard time accepting the limitations that you feel being introduced into your development cycles. Let's look at the positives and learn everything important to know to turn Backstag's software templates into a helpful tool you can use to elevate the platform experience for all developers.
Technology use over time and its impact on consumers and businesses.pptxkaylagaze
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In this presentation, I explore how technology has changed consumer behaviour and its impact on consumers and businesses. I will focus on internet access, digital devices, how customers search for information and what they buy online, video consumption, and lastly consumer trends.
DealBook of Ukraine: 2025 edition | AVentures CapitalYevgen Sysoyev
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The DealBook is our annual overview of the Ukrainian tech investment industry. This edition comprehensively covers the full year 2024 and the first deals of 2025.
Technology use over time and its impact on consumers and businesses.pptxkaylagaze
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In this presentation, I will discuss how technology has changed consumer behaviour and its impact on consumers and businesses. I will focus on internet access, digital devices, how customers search for information and what they buy online, video consumption, and lastly consumer trends.
UiPath Automation Developer Associate Training Series 2025 - Session 2DianaGray10
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In session 2, we will introduce you to Data manipulation in UiPath Studio.
Topics covered:
Data Manipulation
What is Data Manipulation
Strings
Lists
Dictionaries
RegEx Builder
Date and Time
Required Self-Paced Learning for this session:
Data Manipulation with Strings in UiPath Studio (v2022.10) 2 modules - 1h 30m - https://academy.uipath.com/courses/data-manipulation-with-strings-in-studio
Data Manipulation with Lists and Dictionaries in UiPath Studio (v2022.10) 2 modules - 1h - https:/academy.uipath.com/courses/data-manipulation-with-lists-and-dictionaries-in-studio
Data Manipulation with Data Tables in UiPath Studio (v2022.10) 2 modules - 1h 30m - https:/academy.uipath.com/courses/data-manipulation-with-data-tables-in-studio
?? For any questions you may have, please use the dedicated Forum thread. You can tag the hosts and mentors directly and they will reply as soon as possible.
Future-Proof Your Career with AI OptionsDianaGray10
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Learn about the difference between automation, AI and agentic and ways you can harness these to further your career. In this session you will learn:
Introduction to automation, AI, agentic
Trends in the marketplace
Take advantage of UiPath training and certification
In demand skills needed to strategically position yourself to stay ahead
? If you have any questions or feedback, please refer to the "Women in Automation 2025" dedicated Forum thread. You can find there extra details and updates.
2. Hello !
I am Kuber Aaganja
Software Engineer
Jyaasa Technologies
http://jyaasa.comCopyright 2016. Jyaasa Technologies.
3. Definition:
In software engineering, the adapter pattern is a software design pattern that allows the interface
of an existing class to be used as another interface. It is often used to make existing classes work
with others without modifying their source code.
An adapter helps two incompatible interfaces to work together. This is the real world definition for
an adapter. Interfaces may be incompatible but the inner functionality should suit the need. The
Adapter design pattern allows otherwise incompatible classes to work together by converting the
interface of one class into an interface expected by the clients.
4. Fig: Class Diagram of adaptor pattern
What this diagram is saying is that the client knows about some target class¡ªas a client, we
have a reference to our target object. The client expects the target to have a certain interface.
But unknown to the client, the target object is really an adapter, and buried inside of the
adapter is a reference to a second object, the adaptee, which actually per- forms the work.
Perhaps in a perfect world all interfaces would line up perfectly and the client would talk
directly to the adaptee. In the real world, however, we need to build adapters because the
interface that the client is expecting is not the interface that the adaptee is offering.
5. class Renderer
def render(text_object)
text = text_object.text
size = text_object.size_inches
color = text_object.color
# render the text ¡
end
end
class TextObject
attr_reader :text, :size_inches, :color
def initialize(text, size_inches, color)
@text = text
@size_inches = size_inches
@color = color
end
end
7. class BritishTextObjectAdapter < TextObject
def initialize(bto)
@bto = bto
end
def text
@bto.string
end
def size_inches
@bto.size_mm / 25.4
end
def color
@bto.colour
end
end
8. # Make sure the original class is loaded
require 'british_text_object'
# Now add some methods to the original class
class BritishTextObject
def color
return colour
end
def text
return string
end
def size_inches
return size_mm / 25.4
end
end
9. When to use modification?
¡ñ The modifications are simple and clear.
¡ñ You understand the class you are modifying and
the way in which it is used. Performing serious
surgery on a class without taking a hard look at
the class beforehand is probably going to lead to
grief.
10. When to use adaptor pattern?
¡ñ The interface mismatch is extensive and
complex. For example, you probably would not
want to modify a string to look like a Fixnum
object.
¡ñ You have no idea how this class works.