The document outlines Jennifer Groff's framework for designing games for learning. It includes three sections: I) identifying the important concepts or standards for students to learn, II) how instruction will be delivered through game dynamics, and III) instruments and procedures to assess student learning. Other diagrams show how learning goals are connected to pedagogy, evidence, and claims. Standards are mapped across grades 1-12. The framework is intended to help design games that accurately measure student learning through embedded assessments.