Trailers have a third wheel and people forget to winch it up so it brakes. Heavy trailer users have even broken 2-3 of them. D&E team created a third wheel?system that?can be installed to the existing Tiki trailers. Team created a mechanism that prevents driving when the third wheel is lowered and guarantees that the?third wheel is always risen from the ground before driving.
Team: Janno N?u, Tarko Koger, Aleksei Olenik, Max B?hme
Company: Bestnet
This document provides a report on the conceptual design project for a personal training equipment called Jumpy.
The report begins with background on the project aims, objectives, market research, and concept idea. It identified issues with traditional gym equipment and an opportunity for a product that combines fun, randomness, and team play. Market research examined existing interactive games, sport simulators, and combinations of games and exercise.
The document then outlines the evolving design concepts for Jumpy, a interactive mattress for games and training. It describes different mattress designs and materials considered. User groups are identified as children and teenagers. Potential locations for use and benefits are discussed. Input from a trainer at a trampoline park helped inform the design
This is a study project of the Design & Engineering programme, the joint International programme of Tallinn University of Technology and Estonian Academy of Arts.
The document describes a new hand hygiene product called Handtlers meant for use in hospitals. It aims to provide an effective and natural way to clean hands that is fast, convenient, and can be easily integrated into daily routines. The product uses activated water produced through electrochemical activation, which generates reactive ions and free radicals that act as strong disinfectants. Initial research found that activated water may be a safer alternative to traditional soaps and alcohols, as it causes less skin irritation while still effectively killing germs. Further testing will need to be done to verify the disinfecting capabilities and ensure the activated water maintains its properties for a sufficient duration.
E-mergency is a service that includes medically trained volunteers in the current emergency system. It reduces the time of arrival for first aid and helps to better understand the emergency situation.
This document discusses different styles of infant strollers. It describes several popular stroller brands including the Stokke Xplory, Orbit Baby Stroller G2, Bugaboo Donkey, and 4MOMS ORIGAMI. These strollers cater to different lifestyles and priorities such as adaptability, capacity, independence, and being a multi-functional stroller. The document also discusses key factors to consider when buying a stroller like the infant's age, extras, certifications, and warranties. Users appreciate features like height adjustability, maneuverability, easy folding, large sun canopies, and interchangeable seating options.
The document discusses a design for a children's storage bench with a pirate theme for a classroom. It describes researching similar products available internationally and in the UAE to inform the design. Several potential clients are identified that could benefit from the product, including schools, hospitals, and families with young children. The design aims to provide functional storage while appealing to both boys and girls through its pirate-themed aesthetics.
The document provides details about several design projects by Hannah Landry, including a wheelchair bag called "Seam," an educational toy called "HUE," and an e-sports streaming backpack. The wheelchair bag was designed to keep personal items organized and accessible while attached to the wheelchair. The educational toy called "HUE" was meant to teach color theory through lights and interaction. The e-sports streaming backpack was designed to better organize equipment for professional gamers.
This document provides an overview of a portfolio that includes designs across various disciplines including product design, fashion, and environmental design. Some key designs discussed include a modular wall tile system, a slide modular storage system, woven scarves, and an evening bag. The portfolio focuses on modularity, interaction between users and products, and developing meaningful relationships that prolong the lifespan of designs.
Learning to look (The art of observation)hasif bastiar
?
This document outlines a student's personal project exploring opportunities for handheld product design. It includes research on existing products, idea generation activities like affinity mapping and visual brainstorming, development of a visual brief and initial storyboard, research on visual language, and co-design sessions. The goal is to develop a design proposal for a tool to assist students carrying bags when grocery shopping.
Student Advertising Campaign project at the University of MIami
Brand: IKEA
Objective: Engage College student market
See brief in presentation for details
Carolina Hernandez provides industrial and concept design services. She has a background in product design and transportation design. Her skills include sketching, rendering, prototyping, and digital design programs. She has interned at various design studios and has experience in fields such as footwear, consumer products, and branding.
Carolina Hernandez provides industrial and concept design services. She has a background in product design and transportation design. Her skills include sketching, rendering, prototyping, and digital design programs. She has interned at various design studios and has experience in fields such as footwear, consumer products, and branding.
Oakridge International School in Hyderabad aims to nurture creativity and inspire self-discovery in students. As the largest international school in India, it seeks to build its brand identity and equity. To this end, it is developing a line of products for students aged 8-14 that facilitate open-ended creativity and reflect the school's vision of imagining, creating, and progressing human culture. The proposed "Back-Able" product allows students to customize and personalize their bag through add-ons, components, and graphics, reflecting their interests and activities.
RhinoBaby is a startup that provides a modular system of baby and toddler products for urban living. Their products address the pain points of new urban parents whose existing infant products are unfit for public transit and take over living spaces. RhinoBaby's system begins with a protective shell that docks into various at-home and on-the-go products, including a stroller-harness hybrid that enhances flexibility for parents in public transit. The modular and storable design saves space in small apartments. RhinoBaby targets urban millennials, a growing market, with an initial focus on specialty stores, online retailers, and strategic PR.
The document is Alex Marshall's industrial design portfolio from March 2010. It includes sections on his resume, experience, education, side projects, and two design projects - the Switch and The Gorgans. The Switch is a proposed home phone system that allows sharing photos, videos, and data between family and friends. The Gorgans is an infant toy designed for Kids II that stimulates development for babies 6-12 months old.
Slip Away Disposable Underwear For Womens In Association With Loveablepankaj bansal
?
The document proposes the concept of disposable underwear called L'pocket. It is meant to be convenient for daily life without the need to wash reusable underwear. The target customer is described as modern, feminine, and always on the move who wants freedom and independence. The concept is to make disposable underwear out of biodegradable Ingeo fiber that is comfortable, pocket-sized, and eco-friendly. It can be distributed through retail shops and niche eco-stores with promotional events and materials explaining its convenience and environmental benefits over traditional underwear.
This document provides an overview of Concord, a company that manufactures children's car seats and other products for over 30 years. It discusses Concord's history of being founded in 1978 and becoming a leading manufacturer in Germany. It outlines the company's values of usability, simplicity, personality, quality, and service. It also describes Concord's product lines, distribution network, and awards received for high-quality car seats.
The document outlines a business plan for Colorwheels, a company creating an interactive building set for girls. It provides details on the founders, customer discovery process involving interviews with parents and kids, and iterations made to the product and business model based on learnings. The business model canvas shown evolves over three phases as the company refines its value proposition, customer segments, channels, and revenue streams.
This document provides information about a design project called RoninEar for a luggage system aimed at urban roamers. It discusses the design process, research conducted, target user group, and early concepts developed. The final concept is a luggage system that functions like furniture when stationary, with a lifting hand rail that converts it into a personal clothing rail for easy access during travel. Additional storage compartments are accessible from the front and sides to hold other belongings. The goal is to create a high quality yet minimal and free-flowing luggage solution for modern mobile lifestyles.
British Airways Product Design Project (2012)Holly Brabbins
?
British Airways aims to set new standards in customer service and innovation while delivering strong financial performance. It traces its origins back to 1919 and the pioneering days of air travel following World War I. Over the past 90+ years, air travel has changed dramatically and British Airways has evolved with it.
The design brief is to develop a new product that extends the British Airways brand into new areas while maintaining brand integrity and high standards. The product must be durable, sustainable, ergonomic, and encourage travel.
The outcomes are to include a 3D model, printed materials, and a display board explaining the final design proposal. The project will be marked based on design/development skills and communication abilities.
This document discusses potential future developments for laptop and tablet PCs. It outlines several areas for improvement, including refining size and weight, improving hardware, enhancing the user interface, enabling document sharing between devices, integrating with smart home systems, and introducing new customer clusters through accessories. The document also examines trends in younger consumer preferences and adapting designs for various environments.
I Want a Truck Book - Metis Presentationbalaskaplan
?
The document describes how a library transformed its collection and organization to be more flexible, child-friendly, and intuitive for young readers. It implemented a simplified coding system with main categories organized alphabetically and visual cues like images on book spines. The goal was to make exploring and choosing books more like sandbox play to spark curiosity and joy of learning in kids.
The document summarizes Srishti Mokha's industrial design portfolio and projects. It includes summaries of a snap-fit bulb holder redesign that reduces material and cost, an internship project developing refrigerator accessories, and a watch display unit for stores. Other projects involve a heat management device for cooking and refrigeration, crochet utensils cleaners, and a vehicle tracking device and app. The portfolio highlights experience in product design, sustainability, problem solving, and designing for special needs.
This presentation was presented at the NFD Jam in June 2012 and dives into the subject of Network Focused Design (NFD). It explains how design teams can make use of NFD while designing for the Internet of Things.
The document provides guidelines for designing consumer products for 3Com's HomeConnect product line. It outlines a minimalist design language focused on simplicity, high-tech aesthetics, and approachable forms. Core elements of the language include a high polish finish on plastic enclosures, gently flared forms, and generous corner radii. The guidelines also define color palettes, materials, form factors for different product types, and how the language can be adapted while maintaining consistency.
Podium is a unique social network with fashion at its centre. It is a rendez-vous point for stylists and advice seekers where both can mutually make better fashion decisions.
Feast is a futuristic food interface which brings people together to create social harmony, it enables everyone to buy, sell and share food. The future of food sharing is a feast for everyone.
The document discusses a design for a children's storage bench with a pirate theme for a classroom. It describes researching similar products available internationally and in the UAE to inform the design. Several potential clients are identified that could benefit from the product, including schools, hospitals, and families with young children. The design aims to provide functional storage while appealing to both boys and girls through its pirate-themed aesthetics.
The document provides details about several design projects by Hannah Landry, including a wheelchair bag called "Seam," an educational toy called "HUE," and an e-sports streaming backpack. The wheelchair bag was designed to keep personal items organized and accessible while attached to the wheelchair. The educational toy called "HUE" was meant to teach color theory through lights and interaction. The e-sports streaming backpack was designed to better organize equipment for professional gamers.
This document provides an overview of a portfolio that includes designs across various disciplines including product design, fashion, and environmental design. Some key designs discussed include a modular wall tile system, a slide modular storage system, woven scarves, and an evening bag. The portfolio focuses on modularity, interaction between users and products, and developing meaningful relationships that prolong the lifespan of designs.
Learning to look (The art of observation)hasif bastiar
?
This document outlines a student's personal project exploring opportunities for handheld product design. It includes research on existing products, idea generation activities like affinity mapping and visual brainstorming, development of a visual brief and initial storyboard, research on visual language, and co-design sessions. The goal is to develop a design proposal for a tool to assist students carrying bags when grocery shopping.
Student Advertising Campaign project at the University of MIami
Brand: IKEA
Objective: Engage College student market
See brief in presentation for details
Carolina Hernandez provides industrial and concept design services. She has a background in product design and transportation design. Her skills include sketching, rendering, prototyping, and digital design programs. She has interned at various design studios and has experience in fields such as footwear, consumer products, and branding.
Carolina Hernandez provides industrial and concept design services. She has a background in product design and transportation design. Her skills include sketching, rendering, prototyping, and digital design programs. She has interned at various design studios and has experience in fields such as footwear, consumer products, and branding.
Oakridge International School in Hyderabad aims to nurture creativity and inspire self-discovery in students. As the largest international school in India, it seeks to build its brand identity and equity. To this end, it is developing a line of products for students aged 8-14 that facilitate open-ended creativity and reflect the school's vision of imagining, creating, and progressing human culture. The proposed "Back-Able" product allows students to customize and personalize their bag through add-ons, components, and graphics, reflecting their interests and activities.
RhinoBaby is a startup that provides a modular system of baby and toddler products for urban living. Their products address the pain points of new urban parents whose existing infant products are unfit for public transit and take over living spaces. RhinoBaby's system begins with a protective shell that docks into various at-home and on-the-go products, including a stroller-harness hybrid that enhances flexibility for parents in public transit. The modular and storable design saves space in small apartments. RhinoBaby targets urban millennials, a growing market, with an initial focus on specialty stores, online retailers, and strategic PR.
The document is Alex Marshall's industrial design portfolio from March 2010. It includes sections on his resume, experience, education, side projects, and two design projects - the Switch and The Gorgans. The Switch is a proposed home phone system that allows sharing photos, videos, and data between family and friends. The Gorgans is an infant toy designed for Kids II that stimulates development for babies 6-12 months old.
Slip Away Disposable Underwear For Womens In Association With Loveablepankaj bansal
?
The document proposes the concept of disposable underwear called L'pocket. It is meant to be convenient for daily life without the need to wash reusable underwear. The target customer is described as modern, feminine, and always on the move who wants freedom and independence. The concept is to make disposable underwear out of biodegradable Ingeo fiber that is comfortable, pocket-sized, and eco-friendly. It can be distributed through retail shops and niche eco-stores with promotional events and materials explaining its convenience and environmental benefits over traditional underwear.
This document provides an overview of Concord, a company that manufactures children's car seats and other products for over 30 years. It discusses Concord's history of being founded in 1978 and becoming a leading manufacturer in Germany. It outlines the company's values of usability, simplicity, personality, quality, and service. It also describes Concord's product lines, distribution network, and awards received for high-quality car seats.
The document outlines a business plan for Colorwheels, a company creating an interactive building set for girls. It provides details on the founders, customer discovery process involving interviews with parents and kids, and iterations made to the product and business model based on learnings. The business model canvas shown evolves over three phases as the company refines its value proposition, customer segments, channels, and revenue streams.
This document provides information about a design project called RoninEar for a luggage system aimed at urban roamers. It discusses the design process, research conducted, target user group, and early concepts developed. The final concept is a luggage system that functions like furniture when stationary, with a lifting hand rail that converts it into a personal clothing rail for easy access during travel. Additional storage compartments are accessible from the front and sides to hold other belongings. The goal is to create a high quality yet minimal and free-flowing luggage solution for modern mobile lifestyles.
British Airways Product Design Project (2012)Holly Brabbins
?
British Airways aims to set new standards in customer service and innovation while delivering strong financial performance. It traces its origins back to 1919 and the pioneering days of air travel following World War I. Over the past 90+ years, air travel has changed dramatically and British Airways has evolved with it.
The design brief is to develop a new product that extends the British Airways brand into new areas while maintaining brand integrity and high standards. The product must be durable, sustainable, ergonomic, and encourage travel.
The outcomes are to include a 3D model, printed materials, and a display board explaining the final design proposal. The project will be marked based on design/development skills and communication abilities.
This document discusses potential future developments for laptop and tablet PCs. It outlines several areas for improvement, including refining size and weight, improving hardware, enhancing the user interface, enabling document sharing between devices, integrating with smart home systems, and introducing new customer clusters through accessories. The document also examines trends in younger consumer preferences and adapting designs for various environments.
I Want a Truck Book - Metis Presentationbalaskaplan
?
The document describes how a library transformed its collection and organization to be more flexible, child-friendly, and intuitive for young readers. It implemented a simplified coding system with main categories organized alphabetically and visual cues like images on book spines. The goal was to make exploring and choosing books more like sandbox play to spark curiosity and joy of learning in kids.
The document summarizes Srishti Mokha's industrial design portfolio and projects. It includes summaries of a snap-fit bulb holder redesign that reduces material and cost, an internship project developing refrigerator accessories, and a watch display unit for stores. Other projects involve a heat management device for cooking and refrigeration, crochet utensils cleaners, and a vehicle tracking device and app. The portfolio highlights experience in product design, sustainability, problem solving, and designing for special needs.
This presentation was presented at the NFD Jam in June 2012 and dives into the subject of Network Focused Design (NFD). It explains how design teams can make use of NFD while designing for the Internet of Things.
The document provides guidelines for designing consumer products for 3Com's HomeConnect product line. It outlines a minimalist design language focused on simplicity, high-tech aesthetics, and approachable forms. Core elements of the language include a high polish finish on plastic enclosures, gently flared forms, and generous corner radii. The guidelines also define color palettes, materials, form factors for different product types, and how the language can be adapted while maintaining consistency.
Podium is a unique social network with fashion at its centre. It is a rendez-vous point for stylists and advice seekers where both can mutually make better fashion decisions.
Feast is a futuristic food interface which brings people together to create social harmony, it enables everyone to buy, sell and share food. The future of food sharing is a feast for everyone.
CODE allows for collaboration in the retail industry by bringing self expression and customization to the customer. The ability to create and or have a say in your favorite retailers upcoming line is what will redefine how we interact and view retail.
Potateque is a network of automated silo-shops for unpacked potato which ensures an enjoyable access to wide potato assortment and improves national food security.
Mine metsa¡± sound-absorbing accessories help to organize the spaces inside bigger spaces. These ready-made artefacts can be installed anywhere, creating a customized, comfortable environment for the employees. People spend a lot of their time at work, so they should have to option to adjust their working space for maximum comfort and efficiency. The products are designed in an economically-concious way so that the packaging and shipping is very compact.
The document outlines the process and findings from a design studio project focused on developing a portable brain scanner. It summarizes the research phases which included understanding brain anatomy, existing brain scanning technologies, and potential use cases. Analysis determined the focus should be on improving patient outcomes in a hospital setting. The defining phase included creating a patient journey map, identifying key users like paramedics and radiologists, and design requirements. Three potential use cases were developed and pitched to medical professionals to help further understand needs.
The document provides an overview of a development project focused on improving the public perception of public restrooms. It discusses common nuisances faced by users, such as a lack of privacy and cleanliness. Research included visits to local restrooms and interviews with users. Analysis found users were uncomfortable with shared and dirty spaces. The concept presented is a modular restroom system centered around a self-cleaning toilet pod called an "Escape Pod." The pod aims to provide privacy, cleanliness and sustainability through features like a steam-cleaned seat, integrated hand dryer and water recycling. A prototype was built to demonstrate the concept. Further business development is discussed to commercialize the improved public restroom experience.
The document provides a project report from the H¨¹tt team's autumn 2014/15 design and engineering work. It details their research process including interviews with elderly individuals, visits to elderly centers, and surveys. Their research found that elderly individuals want social interaction, activities, independence, and to feel valued. They also identified common nuisances for the elderly like mobility issues, weather, loneliness, and lack of stimulating places. The report then outlines the team's concept development, prototyping, and design phases as they worked to create a product to address the needs of active elderly individuals in public spaces.
Blinkie is a communication platform that was developed to help people cope with cold and dark northern winters. It brightens the day by helping people to start conversations trough shared interests.
This document summarizes research on kidney dialysis monitors. The researchers developed an optical method to monitor uremic toxins in blood to improve dialysis quality. Their project involves designing the device body/interface and communication between the dialysis machine and users. The background section describes dialysis and its importance, noting its time-consuming nature and high costs. Research methods included online research, mapping dialysis aspects/problems, observing a hospital dialysis process, and interviewing a patient. Key findings were that many patients are unaware of dialysis effectiveness and monitoring their results could positively influence them. The potential for a device with an improved interface and monitoring was identified.
The document describes a modular curtain wall, panel door, and multi-function door system that offers infinite potential through customization and adaptability. The system is designed for modularity, scalability, and interaction, allowing for modification and growth over time. It is created by a team for efficiency and versatility.
This document provides a research summary for developing an innovative patient furniture system. It includes insights from interviews and observations of patients and hospital staff. A workshop mapped connections between user needs, activities, and hospital environment factors. Key goals are to improve furniture design for privacy, accessibility, and empowerment of users with disabilities or limited movement. The research aims to inform the development of prototypes that could enhance the patient experience.
This document summarizes research conducted on doors. It explores doors from different perspectives such as their history and culture, how they differentiate space, user interactions, levels of control, manufacturing and more. The research utilized methods such as interviews, literature reviews, and observations. It presents three conceptual door projects: Modular Panel Door, Multifunctional Folding Door, and Veil Dynamic Curtain Wall. The overall goal was to understand how doors can be developed as communication tools.
The document discusses designing solutions to improve the transportation of immobile patients within a hospital. It begins with background information on the challenges currently faced, such as the physical strain on nurses from moving patients. Three concept prototypes are then presented for a device that would aid in moving patients between beds and wheelchairs. The first prototype utilizes pneumatic pistons but is dismissed as too costly. The second operates manually using levers to reduce strain. The third prototype functions using translation and rotation controlled from one central point. Both ergonomic and structural analyses are presented. In summary, the document explores designing a patient handling device to improve safety, comfort and ease of use.
We begin by crocheting with yarn and magic ring techniques, then moving on to nose, ear, body,if you get stuck don¡¯t worry we will be right there to assist you. Moreover, we demonstrate proper stuffing techniques so that your pig not only looks chubby but also super cute.
As a final touch, we will make your pig character complete with the addition of eyes and a tail which will make your peg companion look even more adorable.
To you, and to all participants, become familiar with crochet hooks as we are going to have a blast crocheting together.
Empowering voices by Mariam-Sophie Karl: a Service Design project made in Swi...sdnswitzerland
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The project showed me that to run and establish those change-making processes and indicators it needs work on many layers. Good research, communication, man power and also transform the leanings into something that can be used by others and empower them. Never the less the tool that came out in the end I hope can be one of those ones that support transformation processes towards a more participatory future.
About Mariam
Mariam has a background as a communication designer and developed a practice of human-centric design with the focus on participatory processes in her service design studies. Her motivation is to foster an accessible democracy in which we respect the planetary (and human life).
Credits
Institution: HSLU, Lucerne University of Applied Sciences and Arts
Professor: Jan-Christoph Zoels, Daniele Catalanotto, Karin Fink, Andreas Unteidig, Bianca Herlo
Students: Felix Schultz, Anja Geissbergerov¨¢ & many more
? Radiation pollution is caused by passages and electromagnetic radiation emitted from
natural and man-made sources.
? These may include neutrons, x-rays, ultraviolet radiation, microwaves and alpha passages.
? Radiation pollution also includes controlled disposal of radioactive wastes from nuclear
reactors.
? Radiation pollution may have biological, ecological and socio-economic effects.
? The amount of injury caused by radiation from a radioactive isotope depends on its half-life,
and on how quickly it is absorbed and how fast the body of the organism repairs the
damage.
? Most studies of the harmful effects of radiation have been performed on single-celled
organisms.
? Obviously, the situation is more complex in humans and other multi-cellular organisms,
because a single cell damaged by radiation may indirectly affect other cells in the individual.
? The most sensitive regions of the human body appear to be those which have many actively
dividing cells, such as the skin, gonads, intestine and tissues that grow blood cells (spleen,
bone marrow, and lymph organs).
? Radiation is toxic because the emitted radiations form ions when they interact with
biological molecules in cells and tissues.
? These ions can then form free radicals, which damage proteins, membranes and nucleic
acids.
? Radioactive radiation can damage DNA (deoxyribonucleic acid) by destroying individual
bases including thymine, breaking single strands and double strands, cross-linking different
DNA strands and cross-linking DNA and proteins.
? Damage to DNA can lead to cancers, birth defects, and even death.