Central Pacific College is a private ESL institution located in Honolulu, Hawaii. We provide high quality English classes to adult learners from all over the world.
Personal report of "UX STRAT2014" that is the conference of User eXperience Strategy.
Written by Yuichi Inobori, INFOBAHN Inc. (digital and content marketing Agnency, Japan. My background is in field of Design Research and UX design.)
CAAD FUTURES 2015: Development of High-definition Virtual Reality for Histo...Tomohiro Fukuda
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This document describes the development of a high-definition virtual reality application reconstructing Azuchi Castle and its old town in 1581. Researchers created 3D models with over 7 million polygons and texture maps with over 1.8 billion pixels. Level of detail techniques and procedural modeling were used to render the large-scale environment in real-time. Qualitative feedback from VR experts noted realistic details but inconsistencies in shading and shadows. A survey of 286 end-users found 88% rated the VR experience as good or very good and 89% found it very or interesting. The project aims to use this VR system for tourism, education and civic pride in the local area.
Availability of Mobile Augmented Reality System for Urban Landscape SimulationTomohiro Fukuda
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This slide is presented in CDVE2012 (The 9th International Conference on Cooperative Design, Visualization, and Engineering).
Abstract. This research presents the availability of a landscape simulation method for a mobile AR (Augmented Reality), comparing it with photo montage and VR (Virtual Reality) which are the main existing methods. After a pilot experiment with 28 subjects in Kobe city, a questionnaire about three landscape simulation methods was implemented. In the results of the questionnaire, the mobile AR method was well evaluated for reproducibility of a landscape, operability, and cost. An evaluation rated as better than equivalent was obtained in comparison with the existing methods. The suitability of mobile augmented reality for landscape simulation was found to be high.
A STUDY OF VARIATION OF NORMAL OF POLY-GONS CREATED BY POINT CLOUD DATA FOR A...Tomohiro Fukuda
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This slide is presented in CAADRIA2011 (The 16th International Conference on Computer Aided Architectural Design Research in Asia).
Abstracts: Acquiring current 3D space data of cities, buildings, and rooms rapidly and in detail has become indispensable. When the point cloud data of an object or space scanned by a 3D laser scanner is converted into polygons, it is an accumulation of small polygons. When object or space is a closed flat plane, it is necessary to merge small polygons to reduce the volume of data, and to convert them into one polygon. When an object or space is a closed flat plane, each normal vector of small polygons theoretically has the same angle. However, in practise, these angles are not the same. Therefore, the purpose of this study is to clarify the variation of the angle of a small polygon group that should become one polygon based on actual data. As a result of experimentation, no small polygons are converted by the point cloud data scanned with the 3D laser scanner even if the group of small polygons is a closed flat plane lying in the same plane. When the standard deviation of the extracted number of polygons is assumed to be less than 100, the variation of the angle of the normal vector is roughly 7 degrees.
SOAR: SENSOR ORIENTED MOBILE AUGMENTED REALITY FOR URBAN LANDSCAPE ASSESSMENTTomohiro Fukuda
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This slide is presented in CAADRIA2012 (The 17th International Conference on Computer Aided Architectural Design Research in Asia).
Abstract. This research presents the development of a sensor oriented mobile AR system which realizes geometric consistency using GPS, a gyroscope and a video camera which are mounted in a smartphone for urban landscape assessment. A low cost AR system with high flexibility is realized. Consistency of the viewing angle of a video camera and a CG virtual camera, and geometric consistency between a video image and 3DCG are verified. In conclusion, the proposed system was evaluated as feasible and effective.
DISTRIBUTED AND SYNCHRONISED VR MEETING USING CLOUD COMPUTING: Availability a...Tomohiro Fukuda
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This slide is presented in CAADRIA2012 (The 17th International Conference on Computer Aided Architectural Design Research in Asia).
Abstract. The mobility of people's activities, and cloud computing technologies are becoming advanced in the modern age of information and globalisation. This study describes the availability of discussing spatial design while sharing a 3-dimensional virtual space with stakeholders in a distributed and synchronised environment. First of all, a townscape design support system based on a cloud computing type VR system is constructed. Next, an experiment of a distributed and synchronised discussion of townscape design is executed with subjects who are specialists in the townscape design field. After the experiment, both qualitative mental evaluation and quantitative evaluation were carried out. The conclusions are as follows: 1. Users who use VR frequently and who use videoconferencing consider that the difference with face-to-face discussion is small. 2. A Moiré pattern may occur in a gradation picture. 3. The availability of distributed and synchronised discussions with cloud computing type VR is high.
GOAR: GIS Oriented Mobile Augmented Reality for Urban Landscape AssessmentTomohiro Fukuda
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This slide is presented in CMC2012 (2012 4th International Conference on
Communications, Mobility, and Computing).
Abstract. This research presents the development of a mobile AR system which realizes geometric consistency
using GIS, a gyroscope and a video camera which are mounted in a smartphone for urban landscape assessment. A low cost AR system with high flexibility is developed.
Geometric consistency between a video image and 3DCG are verified. In conclusion, the proposed system was evaluated as feasible and effective.
This slide explains a simple Android library called Debot.
Debot offers features that are useful to debug Android applications. Those features can be added to any activity that has the toolbar menu. Also, developers can easily add their own custom debugging features with simple steps.
https://github.com/tomoima525/debot
My recent presentation from the East Midlands Learning Technology Winter 2015 meeting discussing and highlighting the power of Digital Assessment for teachers, students and schools.
The document provides examples of standard, boring presentation templates and encourages the creation of unique, visually appealing templates instead. It emphasizes using fewer words and more images per slide, varying fonts and colors, and breaking content into multiple slides to keep audiences engaged. Inspiration sources like design blogs and galleries of infographics and slide designs are recommended for making impactful presentations that attract and impress audiences.
Availability of Mobile Augmented Reality System for Urban Landscape SimulationTomohiro Fukuda
?
This slide is presented in CDVE2012 (The 9th International Conference on Cooperative Design, Visualization, and Engineering).
Abstract. This research presents the availability of a landscape simulation method for a mobile AR (Augmented Reality), comparing it with photo montage and VR (Virtual Reality) which are the main existing methods. After a pilot experiment with 28 subjects in Kobe city, a questionnaire about three landscape simulation methods was implemented. In the results of the questionnaire, the mobile AR method was well evaluated for reproducibility of a landscape, operability, and cost. An evaluation rated as better than equivalent was obtained in comparison with the existing methods. The suitability of mobile augmented reality for landscape simulation was found to be high.
A STUDY OF VARIATION OF NORMAL OF POLY-GONS CREATED BY POINT CLOUD DATA FOR A...Tomohiro Fukuda
?
This slide is presented in CAADRIA2011 (The 16th International Conference on Computer Aided Architectural Design Research in Asia).
Abstracts: Acquiring current 3D space data of cities, buildings, and rooms rapidly and in detail has become indispensable. When the point cloud data of an object or space scanned by a 3D laser scanner is converted into polygons, it is an accumulation of small polygons. When object or space is a closed flat plane, it is necessary to merge small polygons to reduce the volume of data, and to convert them into one polygon. When an object or space is a closed flat plane, each normal vector of small polygons theoretically has the same angle. However, in practise, these angles are not the same. Therefore, the purpose of this study is to clarify the variation of the angle of a small polygon group that should become one polygon based on actual data. As a result of experimentation, no small polygons are converted by the point cloud data scanned with the 3D laser scanner even if the group of small polygons is a closed flat plane lying in the same plane. When the standard deviation of the extracted number of polygons is assumed to be less than 100, the variation of the angle of the normal vector is roughly 7 degrees.
SOAR: SENSOR ORIENTED MOBILE AUGMENTED REALITY FOR URBAN LANDSCAPE ASSESSMENTTomohiro Fukuda
?
This slide is presented in CAADRIA2012 (The 17th International Conference on Computer Aided Architectural Design Research in Asia).
Abstract. This research presents the development of a sensor oriented mobile AR system which realizes geometric consistency using GPS, a gyroscope and a video camera which are mounted in a smartphone for urban landscape assessment. A low cost AR system with high flexibility is realized. Consistency of the viewing angle of a video camera and a CG virtual camera, and geometric consistency between a video image and 3DCG are verified. In conclusion, the proposed system was evaluated as feasible and effective.
DISTRIBUTED AND SYNCHRONISED VR MEETING USING CLOUD COMPUTING: Availability a...Tomohiro Fukuda
?
This slide is presented in CAADRIA2012 (The 17th International Conference on Computer Aided Architectural Design Research in Asia).
Abstract. The mobility of people's activities, and cloud computing technologies are becoming advanced in the modern age of information and globalisation. This study describes the availability of discussing spatial design while sharing a 3-dimensional virtual space with stakeholders in a distributed and synchronised environment. First of all, a townscape design support system based on a cloud computing type VR system is constructed. Next, an experiment of a distributed and synchronised discussion of townscape design is executed with subjects who are specialists in the townscape design field. After the experiment, both qualitative mental evaluation and quantitative evaluation were carried out. The conclusions are as follows: 1. Users who use VR frequently and who use videoconferencing consider that the difference with face-to-face discussion is small. 2. A Moiré pattern may occur in a gradation picture. 3. The availability of distributed and synchronised discussions with cloud computing type VR is high.
GOAR: GIS Oriented Mobile Augmented Reality for Urban Landscape AssessmentTomohiro Fukuda
?
This slide is presented in CMC2012 (2012 4th International Conference on
Communications, Mobility, and Computing).
Abstract. This research presents the development of a mobile AR system which realizes geometric consistency
using GIS, a gyroscope and a video camera which are mounted in a smartphone for urban landscape assessment. A low cost AR system with high flexibility is developed.
Geometric consistency between a video image and 3DCG are verified. In conclusion, the proposed system was evaluated as feasible and effective.
This slide explains a simple Android library called Debot.
Debot offers features that are useful to debug Android applications. Those features can be added to any activity that has the toolbar menu. Also, developers can easily add their own custom debugging features with simple steps.
https://github.com/tomoima525/debot
My recent presentation from the East Midlands Learning Technology Winter 2015 meeting discussing and highlighting the power of Digital Assessment for teachers, students and schools.
The document provides examples of standard, boring presentation templates and encourages the creation of unique, visually appealing templates instead. It emphasizes using fewer words and more images per slide, varying fonts and colors, and breaking content into multiple slides to keep audiences engaged. Inspiration sources like design blogs and galleries of infographics and slide designs are recommended for making impactful presentations that attract and impress audiences.
This document discusses the release of Symfony 3.0.0 and what is new compared to Symfony 2.x. Symfony 3.0 does not contain any new features, but rather focuses on compatibility layers and removing deprecated code and methods from Symfony 2.8. It provides a simple migration path for updating from Symfony 2.x to 3.0 using Composer. The key changes are removing deprecated functionality, standardizing the directory structure, and increasing the required PHP version to 5.5.9+.
This document discusses Crocos' use of Facebook for marketing and promotions. It introduces Crocos' Facebook page and scheduler application, which has over 4,000 fans. It also covers technical details about the Facebook API, permissions, and SDKs that Crocos utilizes to integrate its services with Facebook. Tips are provided around using the Facebook developer forum and carefully managing permission levels.
論文紹介:PitcherNet: Powering the Moneyball Evolution in Baseball Video AnalyticsToru Tamaki
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Jerrin Bright, Bavesh Balaji, Yuhao Chen, David A Clausi, John S Zelek,"PitcherNet: Powering the Moneyball Evolution in Baseball Video Analytics" CVPR2024W
https://openaccess.thecvf.com/content/CVPR2024W/CVsports/html/Bright_PitcherNet_Powering_the_Moneyball_Evolution_in_Baseball_Video_Analytics_CVPRW_2024_paper.html
論文紹介:"Visual Genome:Connecting Language and Vision?Using Crowdsourced Dense I...Toru Tamaki
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Ranjay Krishna, Yuke Zhu, Oliver Groth, Justin Johnson, Kenji Hata, Joshua Kravitz, Stephanie Chen, Yannis Kalantidis, Li-Jia Li, David A. Shamma, Michael S. Bernstein, Li Fei-Fei ,"Visual Genome:Connecting Language and Vision?Using Crowdsourced Dense Image Annotations??" IJCV2016
https://link.springer.com/article/10.1007/s11263-016-0981-7
Jingwei Ji, Ranjay Krishna, Li Fei-Fei, Juan Carlos Niebles ,"Action Genome: Actions As Compositions of ?Spatio-Temporal Scene Graphs????" CVPR2020
https://openaccess.thecvf.com/content_CVPR_2020/html/Ji_Action_Genome_Actions_As_Compositions_of_Spatio-Temporal_Scene_Graphs_CVPR_2020_paper.html