Innovazione digitale per le risorse umane: incentive, fringe benefits, welfareAndrea Verri
油
Presentazione fatta al ForumHR 2014, Milano. L'innovazione digitale ha cambiato il modo di lavorare. Oggi 竪 arrivata ai premi: Amilon introduce in Italia i buoni shopping digitali e li propone alle Imprese che vogliono innovare programmi incentive ed erogazione dei fringe benefits. I premi sono in real time e creano engagement e instant gratification
Gamification alone does not work in enterprise contexts. It needs to incorporate social and reputation mechanics to be effective. The document discusses examples of how enterprises have used gamification to encourage collaboration, innovation, and learning among employees and customers. It also notes that gamification provides opportunities to bring customers closer to organizations by engaging them. However, gamification is more than just game mechanics and needs social and reputation elements to be successful for enterprises.
Tra Neuroscienza e Videogames per un engagement designFabio Viola
油
Conoscere i principi che regolano il nostro cervello ed i tools utilizzati dai game designers per suscitare emozioni significa poter approcciare in modo completo l'Engagement Design. Disegnare esperienze con la mente in mente per creare una profonda connessione emotiva! Un estratto della lezione di Fabio Viola allo IED Milano nel 2013!
Audience Development ed Engagement culturale e musealeFabio Viola
油
Come raggiungere e coinvolgere nuovi pubblici in ambito museale e culturale? Conoscere il propro pubblico attraverso strumenti di analytics, allinearsi alle aspettative digitali della generazione dei Millenials e Touch ed introdurre elementi di gamification e interazione per portare finalmente il Museo fuori dal Museo. 際際滷s tratte dall'intervento di Fabio Viola al VII Convegno Associazionale Nazionale Piccoli Musei
Italytodo: La piattaforma di turismo culturale in ItaliaFabio Viola
油
ItalyTodo 竪 la prima piattaforma italiana per scoprire, prenotare ed acquistare esperienze di turismo e cultura in Italia. In un solo website oltre 11000 musei e luoghi culturali e centinaia di esperienze da vivere per il turista italiano e straniero.
Gamestorming: un workshop su come si fanno i workshop.Pietro Turi
油
Il pensiero creativo e l'innovazione hanno bisogno di strumenti e luoghi opportuni per poter emergere. Durante l'incontro sperimenteremo l'approccio Gamestorming per preparare e condurre un workshop creativo.
Dopo una breve introduzione teorica sulla struttura logica di un gioco metteremo in pratica alcune delle tecniche descritte nel libro e altre che uso quotidianamente nel mio lavoro per generare nuove idee, elaborare strategie e facilitare i processi di decisione all'interno di un team.
Si pu嘆 leggere, studiare e parlare di Gamestorming ma il modo migliore per capirlo 竪 provarci: "Life is full of games, if you want to win and have fun doing it, this is the place to start."
Per la prima volta il Gaming e la Gamification sbarcano alla manifestazione TOSM di Torino. E' la versione integrale dello speech di Fabio Viola nel panel sulla Convergenza dei Media.
This document summarizes the results of a survey about social gaming habits. Some key findings include:
- 50% of online US residents aged 18-44 play social games daily, with higher rates among males, tablet owners, and smartphone owners.
- The top reasons for playing social games are related to boredom and passing time. Females are more likely to play due to boredom, while males prefer competition.
- Respondents expressed most interest in multiplayer gaming and trivia challenges. Discounts were seen as the most compelling incentive for winning challenges.
- Males view social challenges as a way to connect locally, while females play for boredom relief. Heavier gamers are more
10 Ways to Innovate the Retail Industry with Engagement and GamificationFabio Viola
油
The rise of new generations of shoppers require a deep change in the retail industry. The engagement scientist and top 10 Gamification Guru Worldwide Fabio Viola explores 10 (unexpensive) ways to innovate your physical and online shopping experience.
Design Thinking e Human Centered Design: un piccolo compendionois3
油
Un piccolo compendio di strumenti e metodi di Design centrato sugli utenti (Human Centered Design) come introduzione al Design Thinking, tendendo in considerazione che in genere i progetti sono menage a trois e i nostri utenti vivono sempre pi湛 spesso sul social web.
Gamification: La Scienza del "Divertimento"Fabio Viola
油
Gamification si pone come vertice di una serie di discipline: scienze cognitive, psicologia comportamentale, game design, game theory e neuromarketing creando una disciplina in grado di aiutare aziende pubbliche e private a migliorare le proprie performance instaurando un rapporto di engagement con l'utente. Una rapida guida alla teoria e alla pratica della Gamification con numerosi esempi concreti.
Welfare aziendale: primo Project Work, Master in Risorse Umane e Organizzazione
OBIETTIVO: mostrare l'importanza del secondo welfare in Italia, visto come principale canale per rispondere ai nuovi rischi e bisogni sociali attraverso soluzioni pensate ad hoc per soddisfare le necessit e le esigenze individuali. Attraverso l'analisi dettagliata delle politiche di welfare di grandi e piccole realt aziendali mostriamo come il secondo welfare sia un proficuo investimento per le aziende e un considerevole incentivo per i lavoratori in una logica win-win.
A cura di Marcello Andriola, Daniele Boscari, Angela Fedele, Marta Pedronetto, Valentina Selmi
Il project work completo 竪 on line su http://freeyourtalent.eu/gruppi/pw01-RUO-welfare-aziendale
Videogame e gamification per la formazioneFabio Viola
油
Il futuro della formazione passer attraverso la capacit di coinvolgimento degli studenti. Spesso fallimentare in classe o sul lavoro, manifestano invece capacit di problem solving, creativit, leadership e pianificazione nei video-giochi. Come utilizzare giochi e gamification per coinvolgere e motivare le generazioni dei millenials e Touch? L'engagement guru Fabio Violane ha discusso in un webinar per la Regione Toscana su piattaforma Trio.
Playable City - Come i videogiochi salveranno le nostre citt?Fabio Viola
油
Come attrezzare le nostre citt alle sfide del futuro in termini di inquinamento, mobilit, risorse elettriche ed idriche? La risposta arriva dal concetto di Playable City, dove il gioco e la componente fun sono da intendersi come propulsori di cambiamento in positivo favorendo una cittadinanza attiva, partecipativa ed emotivamente coinvolta nei processi di miglioramento e trasformazione del tessuto urbano. Il gamification Designer Fabio Viola ha portato il suo contributo al Green Tech Festival 2014 articolando le tecniche e teorie alla base del grande engagement dei videogiochi e illustrando case histories reali di progetti gamification based in grado di risolvere positivamente problemi come l'inquinamento, il risparmio energetico o la lotta alle malattie.
I costosi programmi di retention e loyalty delle aziende stanno vivendo un momento di transizione. L'emergere di nuove fasce demografiche, social networks, apps e smartphone rende necessario ripensare dalle fondamentale il modo col quale si disegnano e gestiscono questi programmi. Scopriamo come la gamification e le teorie gaming possono colmare questo gap!
Squadrati - Ricerca & quadrato semiotico sul rapporto dei giovani con la musicaSquadrati
油
Qual 竪 il rapporto dei giovani italiani con la musica? Lo abbiamo indagato con una ricerca di mercato su 600 intervistati dai 13 ai 35 anni commissionata da Coca-Cola in occasione di #dilloconunacanzone. Dati e numeri su ascolto, informazione e condivisione musicale e per concludere un quadrato semiotico che profila il rapporto dei giovani con la musica.
L'industria retail vive un momento di profonde trasformazioni. Per sopravvivere deve imparare a dialogare con la nuova generazione dei millenials utilizzando nuovi linguaggi e tecnologie per creare engagement, fidelizzazione e indurre comportamenti di acquisto. La Gamification si sta facendo largo come strumento. Con Fabio Viola, gamification e game designer, scopriamo alcuni modi per utilizzare il potere del gaming nella propria attivit. Dall'evento "Gamifcation in Retail & Fashion" del 9 Aprile 2015 presso IED Milano.
Emotions and Engagement by design in RetailFabio Viola
油
Venti idee per rendere unico il tuo business retail fisico e digitale ponendo al centro della tua strategia e design il principio del coinvolgimento o engagement. Fabio Viola 竪 un gamification designer di fama mondiale che aiuta aziende ed enti pubblici a connettersi col proprio pubblico.
Get an overview of the REAC inspection process & new rule changes and learn what items come under the purview of REAC inspection.
For more information - http://blog.audiosolutionz.com/reac-inspection-process-and-new-rule-changes/
Italytodo: La piattaforma di turismo culturale in ItaliaFabio Viola
油
ItalyTodo 竪 la prima piattaforma italiana per scoprire, prenotare ed acquistare esperienze di turismo e cultura in Italia. In un solo website oltre 11000 musei e luoghi culturali e centinaia di esperienze da vivere per il turista italiano e straniero.
Gamestorming: un workshop su come si fanno i workshop.Pietro Turi
油
Il pensiero creativo e l'innovazione hanno bisogno di strumenti e luoghi opportuni per poter emergere. Durante l'incontro sperimenteremo l'approccio Gamestorming per preparare e condurre un workshop creativo.
Dopo una breve introduzione teorica sulla struttura logica di un gioco metteremo in pratica alcune delle tecniche descritte nel libro e altre che uso quotidianamente nel mio lavoro per generare nuove idee, elaborare strategie e facilitare i processi di decisione all'interno di un team.
Si pu嘆 leggere, studiare e parlare di Gamestorming ma il modo migliore per capirlo 竪 provarci: "Life is full of games, if you want to win and have fun doing it, this is the place to start."
Per la prima volta il Gaming e la Gamification sbarcano alla manifestazione TOSM di Torino. E' la versione integrale dello speech di Fabio Viola nel panel sulla Convergenza dei Media.
This document summarizes the results of a survey about social gaming habits. Some key findings include:
- 50% of online US residents aged 18-44 play social games daily, with higher rates among males, tablet owners, and smartphone owners.
- The top reasons for playing social games are related to boredom and passing time. Females are more likely to play due to boredom, while males prefer competition.
- Respondents expressed most interest in multiplayer gaming and trivia challenges. Discounts were seen as the most compelling incentive for winning challenges.
- Males view social challenges as a way to connect locally, while females play for boredom relief. Heavier gamers are more
10 Ways to Innovate the Retail Industry with Engagement and GamificationFabio Viola
油
The rise of new generations of shoppers require a deep change in the retail industry. The engagement scientist and top 10 Gamification Guru Worldwide Fabio Viola explores 10 (unexpensive) ways to innovate your physical and online shopping experience.
Design Thinking e Human Centered Design: un piccolo compendionois3
油
Un piccolo compendio di strumenti e metodi di Design centrato sugli utenti (Human Centered Design) come introduzione al Design Thinking, tendendo in considerazione che in genere i progetti sono menage a trois e i nostri utenti vivono sempre pi湛 spesso sul social web.
Gamification: La Scienza del "Divertimento"Fabio Viola
油
Gamification si pone come vertice di una serie di discipline: scienze cognitive, psicologia comportamentale, game design, game theory e neuromarketing creando una disciplina in grado di aiutare aziende pubbliche e private a migliorare le proprie performance instaurando un rapporto di engagement con l'utente. Una rapida guida alla teoria e alla pratica della Gamification con numerosi esempi concreti.
Welfare aziendale: primo Project Work, Master in Risorse Umane e Organizzazione
OBIETTIVO: mostrare l'importanza del secondo welfare in Italia, visto come principale canale per rispondere ai nuovi rischi e bisogni sociali attraverso soluzioni pensate ad hoc per soddisfare le necessit e le esigenze individuali. Attraverso l'analisi dettagliata delle politiche di welfare di grandi e piccole realt aziendali mostriamo come il secondo welfare sia un proficuo investimento per le aziende e un considerevole incentivo per i lavoratori in una logica win-win.
A cura di Marcello Andriola, Daniele Boscari, Angela Fedele, Marta Pedronetto, Valentina Selmi
Il project work completo 竪 on line su http://freeyourtalent.eu/gruppi/pw01-RUO-welfare-aziendale
Videogame e gamification per la formazioneFabio Viola
油
Il futuro della formazione passer attraverso la capacit di coinvolgimento degli studenti. Spesso fallimentare in classe o sul lavoro, manifestano invece capacit di problem solving, creativit, leadership e pianificazione nei video-giochi. Come utilizzare giochi e gamification per coinvolgere e motivare le generazioni dei millenials e Touch? L'engagement guru Fabio Violane ha discusso in un webinar per la Regione Toscana su piattaforma Trio.
Playable City - Come i videogiochi salveranno le nostre citt?Fabio Viola
油
Come attrezzare le nostre citt alle sfide del futuro in termini di inquinamento, mobilit, risorse elettriche ed idriche? La risposta arriva dal concetto di Playable City, dove il gioco e la componente fun sono da intendersi come propulsori di cambiamento in positivo favorendo una cittadinanza attiva, partecipativa ed emotivamente coinvolta nei processi di miglioramento e trasformazione del tessuto urbano. Il gamification Designer Fabio Viola ha portato il suo contributo al Green Tech Festival 2014 articolando le tecniche e teorie alla base del grande engagement dei videogiochi e illustrando case histories reali di progetti gamification based in grado di risolvere positivamente problemi come l'inquinamento, il risparmio energetico o la lotta alle malattie.
I costosi programmi di retention e loyalty delle aziende stanno vivendo un momento di transizione. L'emergere di nuove fasce demografiche, social networks, apps e smartphone rende necessario ripensare dalle fondamentale il modo col quale si disegnano e gestiscono questi programmi. Scopriamo come la gamification e le teorie gaming possono colmare questo gap!
Squadrati - Ricerca & quadrato semiotico sul rapporto dei giovani con la musicaSquadrati
油
Qual 竪 il rapporto dei giovani italiani con la musica? Lo abbiamo indagato con una ricerca di mercato su 600 intervistati dai 13 ai 35 anni commissionata da Coca-Cola in occasione di #dilloconunacanzone. Dati e numeri su ascolto, informazione e condivisione musicale e per concludere un quadrato semiotico che profila il rapporto dei giovani con la musica.
L'industria retail vive un momento di profonde trasformazioni. Per sopravvivere deve imparare a dialogare con la nuova generazione dei millenials utilizzando nuovi linguaggi e tecnologie per creare engagement, fidelizzazione e indurre comportamenti di acquisto. La Gamification si sta facendo largo come strumento. Con Fabio Viola, gamification e game designer, scopriamo alcuni modi per utilizzare il potere del gaming nella propria attivit. Dall'evento "Gamifcation in Retail & Fashion" del 9 Aprile 2015 presso IED Milano.
Emotions and Engagement by design in RetailFabio Viola
油
Venti idee per rendere unico il tuo business retail fisico e digitale ponendo al centro della tua strategia e design il principio del coinvolgimento o engagement. Fabio Viola 竪 un gamification designer di fama mondiale che aiuta aziende ed enti pubblici a connettersi col proprio pubblico.
Get an overview of the REAC inspection process & new rule changes and learn what items come under the purview of REAC inspection.
For more information - http://blog.audiosolutionz.com/reac-inspection-process-and-new-rule-changes/
This document summarizes a presentation on handling payroll overpayments compliantly and effectively. It discusses following wage and hour compliance rules under the Fair Labor Standards Act and state laws when recovering overpayments. It also covers tax implications under IRS and state tax codes for correcting overwithheld income, Social Security, Medicare, unemployment and other taxes in the current or prior year through filing amended W-2 or W-2c forms. The speaker is an expert in payroll education who creates online training programs on practical payroll administration approved for recertification credits.
This document summarizes a presentation on handling payroll overpayments compliantly and effectively. It discusses following wage and hour compliance rules under the Fair Labor Standards Act and state laws when recovering overpayments. It also covers tax implications under IRS and state tax codes, including how to handle corrections for income, Social Security, Medicare, unemployment and income taxes. The full presentation provides more details on the FLSA and state requirements for recovering agreed upon overpayments, as well as options if the employee does not agree to repayment.
Additive Manufacturing: The Future is Now https://www.audiosolutionz.com/manufacturing/additive-manufacturing.html Learn how additive manufacturing technology has grown over the years and how your business can use it profitably
Beyond Title IX: Developing a Sexual Consent Culture Among College StudentsAudio Solutionz
油
Effectively reduce and prevent sexual coercion and assault on campus by understanding students' approaches to sexual consent and limitations of current approaches to sexual assault prevention.
13 Techniques that Will Make Designing Your PowerPoint 際際滷s Easy and Effect...Audio Solutionz
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Join this audio conference to know more about effectively using PowerPoint slides and how to make them look professional. Learn the art of designing them easily with these 13 lesser known techniques.
New FMCSA Regulations: 8 Required Mandates Affecting Every Motor CarrierAudio Solutionz
油
The document summarizes new regulations from the FMCSA affecting motor carriers, including:
1) Entry level driver training requirements, drug and alcohol clearinghouse mandates, and changes to CSA scoring thresholds.
2) Speed limiter and electronic logging device mandates.
3) Reforms to transportation and logistics hiring and protections against driver coercion regarding electronic logs.
4) Flexible sleeper berth times may be granted to carriers meeting certain criteria.
Retail Vision 2025: Thoughts On The Future "Store"Audio Solutionz
油
By 2025, e-commerce is projected to account for 30% of all retail sales and $2.7 trillion in total sales. Traditional retailers' market share is expected to drop from 71% to 62% of retail food sales. Retailers must engage shoppers, utilize customer data to create customized experiences, automate processes, and make buying convenient. Benchmarking against projections from groups like the Congressional Budget Office, Deloitte, and the National Retail Federation can help retailers plan strategies for the future store and economy.
What you should know about Requirements 4, 5, and 6 of the NERC Physical Secu...Audio Solutionz
油
Get an in depth review of the new NERC Physical Security standards and how they relate to threat and vulnerability assessment and legal and regulatory compliance
Optimize your Workforce through Effective Talent On-boardingAudio Solutionz
油
Improve employee motivation and retention through effective orientation and on-boarding procedures to make new hires feel valued and accepted within the organization.
Know how to keep your school and college campuses safe from active shooting and other violence by decoding the pre-incident indicators and being prepared.
Capital Costs of Credit Decisions - does Basel III make a Difference?Audio Solutionz
油
This document summarizes a presentation about the potential impact of Basel III capital rules on commercial loan portfolios. The presentation discusses how Basel III aims to increase the quality and quantity of capital held by banks to make them better able to withstand financial crises. It notes that community banks will become subject to the new capital rule starting in 2015. The presentation also outlines how it will compare capital requirements under Basel I and III, examine the loan-specific impact of Basel III, and discuss the practical implications of the new capital standards through analyzing credit risk and capital levels.
This document discusses preparing for mediation in construction disputes. It provides biographies of the two presenters, James G. Zack Jr. and Michael Pettinella, who have extensive experience in construction management, dispute analysis, and mediation. The presentation aims to discuss the mediation process, why studying mediation is important, the strengths and weaknesses of mediation as a form of alternative dispute resolution, and suggestions for how to prepare for and be successful in mediation. Mediation has a long history dating back thousands of years and was used in many ancient societies and continues to be used today as an alternative to litigation and arbitration.
Event Report - Google Cloud Next 2025 - Google Cloud completes and leadsHolger Mueller
油
I had the opportunity to attend Google Cloud Next, held in Las Vegas at the Mandalay Bay Convention Center in Las Vegas from April 8th till 11th 2025. Google Cloud shows an impressive advance on infrastrucure and platform side. Google Cloud builds out its positon as leader for AI powered Next Generation Applications. Google makes agent creation easier, brings them to on premises with GDC, partners with Nvidia for GPUs on premises. Cloud WAN opens the Google Network, another differentiator. On the PaaS side, AlloyDB gains capabilties and is available via 3rd party on other clouds as well. Firestore gets MongoDB compatibility, Oracle @Google Cloud shows traction, and developers get access for Gemini across Firebase Studio.
Jeremy Johnson Temecula on the Impact of Technology on Business Growthjeremyjohnsontemecul
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Jeremy Johnson Temecula emphasizes the transformative effects of emerging technologies such as AI, automation, and cloud computing on business operations, enabling companies to scale more efficiently, cut costs, and enhance customer satisfaction.
Raman Bhaumik - A Junior Software DeveloperRaman Bhaumik
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Raman Bhaumik is a Junior Software Developer passionate about technology and problem-solving. With expertise in Java, Python, JavaScript, and SQL, Raman has contributed to improving web application performance by 25%. Skilled in frameworks like React and Django, she is adept in API development, unit testing, and database optimization.
Jignesh Shah The Visionary Who Transformed India's Financial.pdfJignesh Shah
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From humble beginnings in Mumbai to leading some of the most reputed financial institutions, Jignesh Shah is a name that has left a lasting mark on Indian markets. The journey of Jignesh Shah is a story of vision, resilience, and determination. As an innovator, entrepreneur, and technology enthusiast, he revolutionised trading and initiated a new era of transformation in the country's financial sector.油
The Dark Side of AI: Social, environmental & economic impact and what to do a...Jutta Eckstein
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AI-based recruiting tools dont like women. An average ChatGPT conversation consumes 500ml/ 16,91oz of water. Data annotators are not only challenged by low wages but also by mental health issues. These examples show that AI has issues addressing social, environmental, and economic sustainability.
All too often we are looking at the bright side only: the opportunities, innovations, conveniences (e.g., write that article for me), and fun (e.g., create that fun image). And certainly, AI does or can enhance both our private and professional lives. However, these enhancements come at a price. This has been observed by the UN, with the consequence that a resolution has been adopted to promote safe, secure, and trustworthy AI systems that also benefit sustainable development.
In this session, I want to explore practices that can help us all to become aware of our blind spots and this way be able to create AI 4 Sustainability. So, it seems AI 4 Sustainability requires a lot of work. Lets get started.
Mastering Innovation: BMGI Indias TRIZ Training for Business Problem-SolvingNaresh Raisinghani
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BMGI India offers comprehensive TRIZ (Theory of Inventive Problem Solving) training designed to equip professionals with systematic methodologies for inventive problem-solving.
https://www.bmgindia.com/training/triz-training
ARK Fellowship 2023/2024 Program Recap documentoscar michael
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The ARK fellowship is a growth-readiness program for African game studios
to get access to practical technical and business support, publisher introductions, and grant funding to support the development of their game/business.
Selec Controls Company Profile FY25-26.pdfSelec Controls
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Selec Controls Pvt Limited is one of Indias leading manufacturer in Electrical measurement, Electrical Protection & Control, power quality, solar, industrial automation, and process control, having a market reach in over 75 countries worldwide with three subsidiaries Selec GmbH, Selec Controls USA, and Selec Australia.
In India, with facilities spread over a 1.8 lakh sq. ft. area and over 4 million products manufactured per year, we are well known for our unique make-in-India vision, futuristic products, and exemplary quality that redefine excellence.
We have government recognized R&D center with NABL accredited lab enabling us to maintain the quality of the products to meet the industry standards.
Selec Control with a strong network of over 280 channel Partners worldwide, has supplied products to all types of industries and segments.
Selec has a workforce of more than 1000 employees in India and well-trained sales engineers across the country. To make the product selection to suit your technical and specified needs. We also have trained application engineers who can assist you with special application software for energy management solutions and industrial automation.
For on-site application support and after-sales services, we have a strong service network across the country.
Check out our website to know more: www.selec.com
Own Your Own AI Infrastructure that is Scalable, Affordable, and Secure!ideatoipo
油
Recorded on Friday, April 4, 2025.
In this video, the speaker discusses:
Why Now is the Time for Your Own AI Cluster:
Cut Costs: Avoid rising cloud expenses. Access powerful AI capabilities at a fraction of the cost snd achieve high-performance without recurring fees.
Data Control: Retain full ownership of your data and AI workloads. With built-in security and performance monitoring, your infrastructure is always protected and optimized.
Meet Your Budget: fully integrated, customizable, and budget-friendly alternative that allows businesses to deploy, manage, and scale their AI capabilities without the usual obstacles
Seamless Scalability: Easily scale with your business needs, providing flexibility without requiring in-house AI expertise.
All-in-One Solution: Fully integrated with GPU servers, storage, Linux pre-installed, and DHCP configuredready for immediate use.
Future-Proof Your Business: Owning your AI cluster ensures you stay competitive in an AI-driven market, with the ability to innovate faster.
Get the perfect blend of affordability, control, and scalability -- the ideal solution for enterprises ready to embrace AI without breaking the bank!
The Quantea QAI Cluster presentation introduces a powerful, scalable, and cost-effective alternative to traditional cloud-based or proprietary AI infrastructure solutions. It positions Quantea as a champion of democratizing AI by making high-performance computing accessible to businesses of all sizes. Through a combination of modular design, affordable pricing, and built-in performance monitoring and security features, the QAI Cluster empowers organizations to deploy on-premises AI clusters that meet their specific GPU, storage, and operating system needswhile maintaining full control over their data.
The presentation showcases detailed cost comparisons against NVIDIA DGX Cluster and public cloud offerings (AWS and Google Cloud), illustrating how QAI Clusters can reduce total cost of ownership by 3050%. With flexible configurations starting from just 4 NVIDIA H100 GPUs and scaling to over 100 nodes with many GPUs, the system supports everything from early-stage experimentation to enterprise-scale AI workloads. The platform also emphasizes energy efficiency, ease of deployment, and compatibility with NVIDIA stacks, all while incorporating real-time performance monitoring and intrusion detection. Designed for industries ranging from healthcare to finance, the Quantea QAI Cluster is also fully integrated and preconfigured at all-in-one convenience and positioned as the intelligent path to owning your AI futuresecurely, affordably, and on your terms.
About the Speaker:
Nan Liu is the CEO of Quantea, a leading innovator in network packet data analytics and AI infrastructure.
Looking for the best sex toy to enhance your intimate experiences? Whether you're exploring solo pleasure or spicing things up with a partner, finding the right toy can make all the difference. From vibrators and dildos to couples toys and luxury massagers, theres a perfect option for everyone.
Realistic & High-Quality Sex Dolls YJL Sex Doll Factoryyjlsexdoll7
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Discover lifelike, premium sex dolls crafted with care at YJL Sex Doll Factory. Our dolls offer unmatched realism, customization options, and discreet delivery. Designed for comfort, intimacy, and satisfaction, each doll meets the highest standards of quality and craftsmanship. Explore our collection today.
What to Look for in Top Smart Business Card OptionsPopipro
油
Discover the essential features like dynamic updates, tracking, and branding that make a smart business card efficient and future-ready for pros.
https://www.popipro.com/digital-card-for-businesses/
Andrii Salata: Geophysics and AI Superresolution: practical issues and resolu...Lviv Startup Club
油
Andrii Salata: Geophysics and AI Superresolution: practical issues and resolution (UA)
AI & BigData Online Day 2025 Spring
Website https://aiconf.com.ua
Youtube https://www.youtube.com/startuplviv
FB https://www.facebook.com/aiconf/
5. To see the complete presentation check the below link:
http://www.audiosolutionz.com/hr-compliance employment/gamification.html
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Editor's Notes
#3: This girl plays a videogame. You can see from this image that she is thoroughly enjoying the game, that she is working hard, that she is in the flow and that she experiences fiero (personal triumph).
Imagine a user in your organization. What would the picture look like? Probably way different. Passive, disengaged, perhaps even frustrated or even angry.
Our quest is: how can we make your users feel more like gamers? And turn them from users to fans?
Image credit: Philip Toledano http://www.mrtoledano.com/Gamers/09
#4: Image credit: Philip Toledano http://www.mrtoledano.com/Gamers/09
#5: Entertainment Software Association (ESA). (2011, June). Essential Facts About the Game Industry: 2010 Sales, Demographic and Usage Data. Available from http://www.theesa.com/facts/gameplayer.asp