Study on the image stitching approach and execute comparative experiments on a variety of image recognition and stitching algorithm. Implement a photo stitching program using the SIFT algorithm with MATLAB.
This document provides information about a computer programming course, including requirements, topics covered, grading policy, and assignments. The course assumes no prior programming experience and teaches how to make simple programs and games using the Processing programming language. Students will learn programming concepts like data types, control structures, functions, and graphics. Grading is based on tests, programming assignments, and lab participation. Students are expected to spend adequate time on assignments and follow good programming style.
Introduction to Generative Art with Processingstefk00
?
This document provides an introduction to generative art using the Processing programming language. It discusses what Processing is, how to get started with it, and resources for learning Processing like books and websites. It then demonstrates how to create simple generative art by drawing shapes and using loops to manipulate the coordinate space in Processing code. The document shows the user how to set up their first Processing sketch and provides examples of generating simple patterns through nested for loops.
Study on the image stitching approach and execute comparative experiments on a variety of image recognition and stitching algorithm. Implement a photo stitching program using the SIFT algorithm with MATLAB.
This document provides information about a computer programming course, including requirements, topics covered, grading policy, and assignments. The course assumes no prior programming experience and teaches how to make simple programs and games using the Processing programming language. Students will learn programming concepts like data types, control structures, functions, and graphics. Grading is based on tests, programming assignments, and lab participation. Students are expected to spend adequate time on assignments and follow good programming style.
Introduction to Generative Art with Processingstefk00
?
This document provides an introduction to generative art using the Processing programming language. It discusses what Processing is, how to get started with it, and resources for learning Processing like books and websites. It then demonstrates how to create simple generative art by drawing shapes and using loops to manipulate the coordinate space in Processing code. The document shows the user how to set up their first Processing sketch and provides examples of generating simple patterns through nested for loops.
In code we trust : interactive and generative art! (with Processing)EuregioTechMeetup
?
The document discusses how technology is rapidly changing the world and presents both challenges and opportunities. It notes that as creators of the new world, technology is our tool, but it could lead to either a dystopian or utopian future. The document then highlights examples of both techno-dystopias and utopias that exist today. It also describes several of the author's interactive installations and generative art projects that bridge gaps for people with disabilities or create unique art through human and machine collaboration.
Generative art refers to art created through systems such as computer programs, machines, or rules that are set in motion and contribute to a completed artwork with some degree of autonomy. These systems can use inputs from sensors, algorithms, or other techniques to non-deterministically produce artworks. Popular tools for generative art include the open-source Processing platform, which artists use to code image and sound generation programs.
Does your data tell a story and can you visualize it? We look at the history and thought processes behind data visualization and successful infographics.
Read the blog post at: http://blog.kurtosys.com/storytelling-data-visualization/
Storytelling with Data - See | Show | Tell | EngageAmit Kapoor
?
Stories have been recognized for their power of communication & persuasion for centuries and we need to operate at that intersection of data, visual and stories to fully harness the power of data.
I take your through a short tour of the science and the art of visualization and storytelling. Then give you an introduction through examples and exemplar on the four different layers in a data-story: See - Show - Tell - Engage.
Used in the session on Business Analytics and Intelligence at IIM Bangalore in July 2014.
This document provides biographical information about Taiwanese artist CHUANG, Chih-Wei, including his educational background, residencies, and artistic works from 2009-2014. It notes that he received his MFA from Taipei National University of the Arts and studied architecture at ChiaoTung University. It describes several of his interactive installations that incorporated fluorescent lamps, electronics, and kinetic elements to explore themes of symbiosis, disease, and the relationship between technology and the natural world.
This document discusses iOS app design and provides examples of using timers, UIViews, and NSMutableArrays. It covers:
- Using timers (NSTimer) for time-based tasks like clocks and stopwatches, and discusses timer accuracy.
- Common operations on UIView objects like tags and UISegmentedControl.
- Storing and accessing data in NSMutableArrays, as in a numbers game.
It then provides code samples for a basic timer, specifying individual timer objects, and accurately measuring elapsed time between points. Overall the document provides an overview and examples of fundamental iOS app components.
This document discusses UIPickerView and NSArray in iOS app development. It includes sections on NSArray classes like NSArray and NSMutableArray, how to initialize and access array objects. It also covers the UIPickerView, UIPickerViewDataSource, and UIPickerViewDelegate protocols. Example projects are described that show how to generate a UIPickerView programmatically or using a XIB file and populate it with array data. Projects also demonstrate handling selection of multiple components and dependent picker views.
The document provides an overview of the topics that will be covered in Class 15 on iOS app software design, including touch, gestures, accelerometer, gyroscope, and camera. Touch topics include touch coordinates, calculating movement direction for swiping. Gesture topics include tap, pan, swipe, pinch, rotation, and long press. Accelerometer and gyroscope examples detect device shaking and orientation. The camera example captures and saves images. Event handling and the four touch methods - touchesBegan, touchesMoved, touchesEnded, touchesCancelled - are also discussed.
This document provides an overview and outline of Class 13 for iOS app software design in Chinese. It discusses topics such as:
- Extracting data from the network
- NSURLConnection
- NSXMLParser
- URL schemes
It provides examples on how to use NSURLConnection to download image files and display download progress, as well as how to use POST methods. It also discusses using NSXMLParser to parse RSS feeds from the network.
This document provides an outline for a class on iOS app design. It includes sections on UISplitViewController, UIPopoverController, and UIPageViewController. The UISplitViewController section includes examples on the basic principles of UISplitViewController and using it with navigation, table views, and data display. The UIPopoverController section includes examples on the basic principles of UIPopoverController and using protocols and delegates. The UIPageViewController section covers its basic principles for a multi-page scrolling app.
This document provides an overview and code samples for creating and handling various common UI elements programmatically in iOS, including:
- UILabel, UIButton, UITextField, UI狠狠撸r, UISwitch, UIStepper, and UIImageView creation and event handling
- Changing background colors and UI element positions using slider values
- Getting input from switches, sliders, text fields and responding to button taps and other events
- Grouping elements together using a containing UIView
The document discusses Google Street View and some of its privacy issues. It mentions that while Google Street View is popular, some cases have shown it can infringe on personal privacy when it captures people without consent, such as fully nude women. It also discusses different perspectives on privacy concerns with Street View, with women and younger people generally less concerned about privacy issues than others.