A 2010 survey of 117 UK libraries found that 63% were public libraries, 27% were school libraries, and some were university, college, joint, or special libraries. The survey asked about library policies regarding gaming, resources for loan, and gaming activities. Many libraries hosted gaming clubs like Warhammer, Wii, and board games. Libraries saw benefits of gaming as attracting new and young users and developing skills, but also challenges like noise, complaints, lack of space, and monitoring.