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Introduction to Service Design
               SERVICE JAM LA | March 1-3, 2013

               Savitri Lopez Negrete, Consultant
               slnegrete@gmail.com
//What is Service Design?




“Service Interfaces are designed for intangible
products that are, from the customer’s point
of view, useful, profitable and desirable, while
they are effective, efficient and different for
the provider.”




Mager, 2006
       2007
//What is Service Design?




“Service Designers visualize, formulate and
choreograph solutions that are not yet available.
They watch and interpret needs and behaviours
and transform them into potential future
services.”




Mager, 2007
//Service Sectors



                                                                    Securities,
                                              Professional,         Commodities,
                                              Scientific,           Contracts,
Information                                   Technical             Financial




                                               Administrative,
                                               Support,
Healthcare,                                    Waste Management,    Transportation,
Social assistance                              Remediation          Warehousing




                                                                    Other
                                              Arts,                 grantmaking, advocacy,
                                                                    drycleaning, laundry,
Rental,                                       Entertainment,        parking, dating services,
Leasing                                       Recreation            pet care, death care....


North American Industry Classification System (NAIC); Penin, 2009
//So what?




60-70% GDP
Services account for in developed nations.



New jobs & companies
 Almost all are in this tertiary sector.



8% customer satisfaction
While 80% of companies believe their service is good.




Koivisto & Miettinen, 2009
//Customer Loyalty
//Customer Loyalty




“Service Design is a new concept,
introducing new processes and
methods to service providers.”
//The Scene




Miami U. Libraries - Digital Collection
//The Scene
                                                Script


Set (space)
                                           Actors

              Props


 Miami U. Libraries - Digital Collection
//Time and Channels



“Services need to be understood as a journey or cycle - a
series of critical encounters that take place over time and
across channels.”




Parker & Heapy, 2006
//User Journey



“The framework of a customer journey helps you think
about the experiences and touchpoints that exist before
and after the most obvious parts of the service.”




                                     entering   ticketing   waiting   boarding
                          starting                                               riding
              planning
   learning                                                                               arriving continuing




Samalionis, (Customer Journey Map) IDEO
//Service Spectrum



                 Restaurant
                                                        Consultancy


                                     Tangibility
 +                                                                      -

              Hospital Services                         X-Ray Lab


                                     Complexity
 +                                                                      -

              Nursing Home                           Internet Banking


                                  Customer Contact
+                                                                       -



Penin, 2009
//Touchpoints

Services have intangible and tangible elements that generate value - tangible
goods are used as physical evidence of a service called ‘touchpoints’




http://www.zipcar.com
//Service Design Phases




    ETHNOGRAPHIC          DEEP DIVE &       DESIGN DEVELOPMENT
    RESEARCH              IDEA GENERATION   & PROTOYPING
//Service Design Phases




    ETHNOGRAPHIC                 DEEP DIVE &           DESIGN DEVELOPMENT
    RESEARCH                     IDEA GENERATION       & PROTOYPING



?	 Culture Hunt           ?	 Customer Journey Map   ?	 Desktop Walk-throughs
?	 Interviews             ?	 Personas               ?	 Mock-ups
?	 Shadowing              ?	 Service Blueprint      ?	 Role Play
?	 System Maps            ?	 Storyboarding          ?	 Testing
//Culture Hunt


                 Aim: Gain deeper understanding
                 of the workings of a place through
                 photo documentation.

                 Emphasis on quantity + quality!

                 What you get: A collection of insights
                 that can be used to stimulate ideas.

                 Playful, explorative and high energy!
                 [Engine Service Design]
//Shadowing


                           Aim: Immerse yourself in the lives
              ACT          of customers and staff. Observe daily
                           routines and spot genuine reactions
                           and problems.

                           What you get: Understanding of how
                           people really use a service and how
                           to change or improve it. Helps in the
                           ideation and prototyping phases to
 DO                  SAY   identify processes, resources, touch-
                           points and stakeholders.

                           Use photos, observation, and casual
                           interviews with this technique!
                           [Engine Service Design]



              FEEL
//Interviews


               Aim: Uncover unknowns through
               questions and observations of the
               user in their own environment.

               Ask permission, keep it a casual chat,
               and take mental notes!

               What you get: Deeper understanding
               of the user’s desires, motivations, and
               challenges. Stories and insights can
               be used to validate the need for your
               new service.

               Interview service users and service
               providers to get a varied perspective
               and document as much as you can!
               [Engine Service Design]
//Elements of Service Design




INTER-DISCIPLINARY
//Elements of Service Design




INTER-DISCIPLINARY
CREATE EVIDENCE
//Elements of Service Design




INTER-DISCIPLINARY
CREATE EVIDENCE
CO-CREATION
//Elements of Service Design




INTER-DISCIPLINARY
CREATE EVIDENCE
CO-CREATION
HOLISTIC
//Elements of Service Design




INTER-DISCIPLINARY
CREATE EVIDENCE
CO-CREATION
HOLISTIC
RADICAL
Koivisto & Miettinen, 2009
//Bibliography

Engine Service Design (2013). Methods [online] London:     Samalionis, Fran (2013). Designing Interactions [online]
United Kingdom. Available at: http://www.enginegroup.      IDEO. Available at http://www.designinginteractions.com/
co.uk/service_design/methods/. [Accessed February 23,      chapters/6. [Accessed February 28, 2013).
2013].
                                                           Images
Heapy, Joe and Parker, Sophia (2006). The Journey to
the Interface:How public service design can connect        Miami U. Libraries - Digital Collections [image online].
users to reform. [online] Demos. Available at: http://     Available at: http://www.flickr.com/photos/muohio_
socialinnovation.typepad.com/files/journey-to-the-         digital_collections/3200520408/sizes/l/in/photostream/.
interface.pdf [Accessed February 28, 2013].                [Accessed February 28, 2013]

Koivisto, Mikko and Miettinen, Satu (2009). Designing      Orange, Kelly [image online]. Available at: http://www.
Services with Innovative Methods [online] University       flickr.com/photos/kellyorange/4731994400/sizes/z/in/
of Art and Design Helsinki. Available at: http://www.      photostream/. [Accessed February 28, 2013]
service-design-network.org/system/files/media/Final-
Service%20Design%20as%20an%20emerging%20field.             Penin, L., 2009. Introduction to Service Design,
pdf. [Accessed February 23, 2013].                         Urban Services. Parsons The New School for Design,
                                                           unpublished.
Mager, Birgit (2007). Design Dictionary:Perspectives on
Design Terminology [online] Basel: Birkhauser. Available   Photo 2217 [image online]. Available at: http://www.
at: http://www.service-design-network.org/system/          flickr.com/photos/photo2217/5028575299/sizes/z/in/
files/media/Mager_Service%20Design_0.pdf. [Accessed        photostream/. [Accessed February 28, 2013]
February 23, 2013].
                                                           Think Public, 2013. Available at: http://www.thinkpublic.
Penin, L., 2009. Introduction to Service Design,           com. [Accessed February 28, 2013]
Urban Services. Parsons The New School for Design,
unpublished.                                               Zipcar, 2013. Available at: http://www.zipcar.com.
                                                           [Accessed February 28, 2013]
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Crash Course: What is Service Design?

  • 1. Introduction to Service Design SERVICE JAM LA | March 1-3, 2013 Savitri Lopez Negrete, Consultant slnegrete@gmail.com
  • 2. //What is Service Design? “Service Interfaces are designed for intangible products that are, from the customer’s point of view, useful, profitable and desirable, while they are effective, efficient and different for the provider.” Mager, 2006 2007
  • 3. //What is Service Design? “Service Designers visualize, formulate and choreograph solutions that are not yet available. They watch and interpret needs and behaviours and transform them into potential future services.” Mager, 2007
  • 4. //Service Sectors Securities, Professional, Commodities, Scientific, Contracts, Information Technical Financial Administrative, Support, Healthcare, Waste Management, Transportation, Social assistance Remediation Warehousing Other Arts, grantmaking, advocacy, drycleaning, laundry, Rental, Entertainment, parking, dating services, Leasing Recreation pet care, death care.... North American Industry Classification System (NAIC); Penin, 2009
  • 5. //So what? 60-70% GDP Services account for in developed nations. New jobs & companies Almost all are in this tertiary sector. 8% customer satisfaction While 80% of companies believe their service is good. Koivisto & Miettinen, 2009
  • 7. //Customer Loyalty “Service Design is a new concept, introducing new processes and methods to service providers.”
  • 8. //The Scene Miami U. Libraries - Digital Collection
  • 9. //The Scene Script Set (space) Actors Props Miami U. Libraries - Digital Collection
  • 10. //Time and Channels “Services need to be understood as a journey or cycle - a series of critical encounters that take place over time and across channels.” Parker & Heapy, 2006
  • 11. //User Journey “The framework of a customer journey helps you think about the experiences and touchpoints that exist before and after the most obvious parts of the service.” entering ticketing waiting boarding starting riding planning learning arriving continuing Samalionis, (Customer Journey Map) IDEO
  • 12. //Service Spectrum Restaurant Consultancy Tangibility + - Hospital Services X-Ray Lab Complexity + - Nursing Home Internet Banking Customer Contact + - Penin, 2009
  • 13. //Touchpoints Services have intangible and tangible elements that generate value - tangible goods are used as physical evidence of a service called ‘touchpoints’ http://www.zipcar.com
  • 14. //Service Design Phases ETHNOGRAPHIC DEEP DIVE & DESIGN DEVELOPMENT RESEARCH IDEA GENERATION & PROTOYPING
  • 15. //Service Design Phases ETHNOGRAPHIC DEEP DIVE & DESIGN DEVELOPMENT RESEARCH IDEA GENERATION & PROTOYPING ? Culture Hunt ? Customer Journey Map ? Desktop Walk-throughs ? Interviews ? Personas ? Mock-ups ? Shadowing ? Service Blueprint ? Role Play ? System Maps ? Storyboarding ? Testing
  • 16. //Culture Hunt Aim: Gain deeper understanding of the workings of a place through photo documentation. Emphasis on quantity + quality! What you get: A collection of insights that can be used to stimulate ideas. Playful, explorative and high energy! [Engine Service Design]
  • 17. //Shadowing Aim: Immerse yourself in the lives ACT of customers and staff. Observe daily routines and spot genuine reactions and problems. What you get: Understanding of how people really use a service and how to change or improve it. Helps in the ideation and prototyping phases to DO SAY identify processes, resources, touch- points and stakeholders. Use photos, observation, and casual interviews with this technique! [Engine Service Design] FEEL
  • 18. //Interviews Aim: Uncover unknowns through questions and observations of the user in their own environment. Ask permission, keep it a casual chat, and take mental notes! What you get: Deeper understanding of the user’s desires, motivations, and challenges. Stories and insights can be used to validate the need for your new service. Interview service users and service providers to get a varied perspective and document as much as you can! [Engine Service Design]
  • 19. //Elements of Service Design INTER-DISCIPLINARY
  • 20. //Elements of Service Design INTER-DISCIPLINARY CREATE EVIDENCE
  • 21. //Elements of Service Design INTER-DISCIPLINARY CREATE EVIDENCE CO-CREATION
  • 22. //Elements of Service Design INTER-DISCIPLINARY CREATE EVIDENCE CO-CREATION HOLISTIC
  • 23. //Elements of Service Design INTER-DISCIPLINARY CREATE EVIDENCE CO-CREATION HOLISTIC RADICAL Koivisto & Miettinen, 2009
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