My inspiration from reading *C++ Primer*, *Effective C++*, *More Effective C++*, *The C++ Standard Library* and some experience from coding.
Include:
* Debug
* C++ Syntax
* Habit && Optimization
* Trick
* Trap
* Reference
隨著 Visual Studio 2017 即將正式釋出,C# 7.0 也隨之來到。身為這次的改版,將會帶來許多方便的新功能
if (int.TryParse(input, out var answer))
??? WriteLine(answer);
else WriteLine("Could not parse input");
?
一起讓我們來看看 C# 7.0 的威力吧。
How to become resilient and resourceful during challenging economic times. Understand yourself better and become more efficient. How do you win in a business environment that is ever changing and more demanding! Let me show you how!
The document discusses the process of learned behavior and how problems are constructed in the mind. It states that we learn from our environment, then start to behave through actions. Our thoughts, feelings, actions, and results interact to create problems. It suggests taking control of our mind by gaining awareness of our triggers in order to reduce stress and anxiety. The document is a series of notes from a training by Vicky Ross, who helps leaders develop skills to inspire teams and induce positive change.
My inspiration from reading *C++ Primer*, *Effective C++*, *More Effective C++*, *The C++ Standard Library* and some experience from coding.
Include:
* Debug
* C++ Syntax
* Habit && Optimization
* Trick
* Trap
* Reference
隨著 Visual Studio 2017 即將正式釋出,C# 7.0 也隨之來到。身為這次的改版,將會帶來許多方便的新功能
if (int.TryParse(input, out var answer))
??? WriteLine(answer);
else WriteLine("Could not parse input");
?
一起讓我們來看看 C# 7.0 的威力吧。
How to become resilient and resourceful during challenging economic times. Understand yourself better and become more efficient. How do you win in a business environment that is ever changing and more demanding! Let me show you how!
The document discusses the process of learned behavior and how problems are constructed in the mind. It states that we learn from our environment, then start to behave through actions. Our thoughts, feelings, actions, and results interact to create problems. It suggests taking control of our mind by gaining awareness of our triggers in order to reduce stress and anxiety. The document is a series of notes from a training by Vicky Ross, who helps leaders develop skills to inspire teams and induce positive change.
This document provides instructions for converting objects in 3ds Max into editable poly objects. It explains that objects can be converted by either using the Quad menu's Transform quadrant and Convert To submenu, or by right clicking the object in the Modify panel and selecting Convert to: Editable Poly. It then describes some of the key components of editable poly objects, including vertices, edges, borders, polygons, and elements.
The document discusses how thoughts and emotions create chemical reactions in the body known as "brain juice" that influence behavior and health. It identifies two types of brain juice - good brain juice associated with positive emotions like joy, happiness, and love, and bad brain juice associated with negative emotions like anger, stress, and depression. It notes that excessive bad brain juice can weaken the immune system and make people more likely to get sick. The document advises people to choose their emotions wisely and not let others make them feel bad brain juice, as that only harms themselves. It promotes maintaining a positive mindset and good brain juice.
Vicky Ross is a trainer who helps leaders and managers improve their leadership skills. She teaches them how to listen better, persuade effectively, and inspire their teams. Her passion makes her an inspiring speaker who motivates audiences to achieve more. Her mission is to educate people on reducing stress and anxiety at work, feeling better about themselves, and achieving their objectives. She is known for creating significant positive changes in her clients and leaving them feeling empowered.
This document discusses stress and emotions. It states that stress is a physiological experience caused by certain chemicals in the body that give energy to continue an activity. Stress can be positive (eustress) or negative. The document discusses how people learn behaviors from their environment and internalize them. It argues that problems are constructions of the mind, not external realities. It suggests living according to your own values rather than those of others to avoid internal conflicts. Overall thoughts and feelings determine actions and results through the "emotional juice" or brain chemicals they produce.
This document describes different sub-object levels and compound objects in 3Dsmax. The sub-object levels (vertex, edge, face, polygon, element) allow for selecting different parts of 3D objects. Compound objects combine multiple objects together using tools like morph, scatter, conform, connect, blobmesh, shapemerge, boolean, terrain, loft, and mesher. Boolean operations combine two objects using union, subtraction, or intersection functions. Scatter objects distribute one object along another using tools like scatter.
This document discusses the history of communication technologies from the late 19th century to the present and how businesses have gradually adopted new technologies. It notes that with each new technology, it takes less time for adoption to occur. The document then discusses how to effectively use social media to raise visibility, including defining one's "pitch", avoiding common mistakes, and spreading content across multiple social media platforms and turning it into additional formats like blogs and videos. It concludes by providing contact information for the author to discuss social media strategies further.
Since the previous LTS, JDK 17, was released in 2021, there are quite lots of features added into the Java specification. In this year, the latest JDK 21 LTS version is released and brings us many formal functions to improve our daily works. This session will focus on the new features, including String Templates, Sequenced Collections, Record Patterns, Pattern Matching for switch, Unnamed features and Virtual Threads.
This is the slide for the event of GDSC held on Oct, 13. The main goal of this course is helping the attendees to discover the world of KOTLIN, and preparing the basic for android developement.
9. 实现:一维数组 s[M]
栈满 栈空
top
5 top F 5 5
4 top E 4 4
3 top D 3 3
top 2
2 top C 2
top B 1
1 top B 1
top top A 0
base 0 top A 0 base
base 出栈
空栈 进栈
栈底指针 b a s e , 始 设数组维数为 M
终指向栈底位置; to p =b a s e , 栈空,此时出栈,
栈顶指针 to p , 其初 则下溢( und e rflo w)
值指向栈底,始终
在栈顶元素的下一
to p =M, 栈满,此时入栈,则
个位置 上溢( o ve rflo w)
10. Status InitStack (SqStack &S)
{// 构造一个空栈 S
S.base=(SElemType*)malloc(STACK_INIT_SIZ
E *sizeof(SElemType));
if (!S.base) exit (OVERFLOW); // 存储分配失败
S.top = S.base;
S.stacksize = STACK_INIT_SIZE;
return OK;
}
12. Status Pop (SqStack &S, SElemType &e) {
// 若栈不空,则删除 S 的栈顶元素,
// 用 e 返回其值,并返回 OK ;
// 否则返回 ERROR
if (S.top == S.base) return ERROR;
e = *--S.top;
return OK;
}
44. 空
队 ^
front rear
x 入队 x ^ Q.rear -> next=p
front rear Q.rear=p
y 入队 x y ^
front rear
x 出队 x y ^
front rear
y 出队 ^ p= Q.front -> next
Q.front -> next = p -> next
front ear
r