[DL輪読会]Weakly-Supervised Disentanglement Without CompromisesDeep Learning JP
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1. The document presents a method for deep learning using variational autoencoders that model the relationship between pairs of data points (x1, x2).
2. It introduces variables to represent latent vectors z and z~ that are used to generate x1 and x2, as well as a subset S of dimensions that relate x1 and x2.
3. The method works by training an encoder qφ(z|x) to approximate a prior p(z) and maximize the likelihood of generating x1 and x2 from their respective latent representations, while minimizing the KL divergence between the encoder and prior.
- The document contains code and explanations for solving optimization problems using dynamic programming, including calculating minimum costs using a 2D array to store results.
- It describes applying dynamic programming to problems involving finding minimum costs for tasks that can be split into subtasks, with the overall cost determined by combining subtask costs.
- The code provided shows initializing a 2D array and using nested for loops to iterate through values, calculate minimum costs based on previous results, and store them in the 2D array to build up an optimal solution.
This document discusses causal discovery and its application to analyzing predictive models. It introduces causal discovery as the unsupervised learning of causal relations from data to estimate causal structures like directed acyclic graphs under certain assumptions. The document then discusses using causal discovery to analyze the mechanisms of predictive models by combining causal models with predictive models to model how interventions on features affect predictions. An example using an auto MPG dataset demonstrates how this approach can suggest which variable has the greatest intervention effect on MPG predictions.
This document summarizes a presentation on Bayesian deep learning and probabilistic programming. It discusses:
1. The history of Bayesian neural networks from 1987 to present, focusing on key papers.
2. An overview of Bayesian deep learning methodology, including Bayesian inference, variational inference, and Monte Carlo methods.
3. Probabilistic programming libraries like Edward that combine probabilistic modeling with deep learning frameworks like TensorFlow.
4. Examples of using Edward to build Bayesian neural networks and variational autoencoders for classification and generation.
5. References on Bayesian deep learning and the use of variational inference methods like Box's algorithm.
Social networks are not new, even though websites like Facebook and Twitter might make you want to believe they are; and trust me- I’m not talking about Myspace! Social networks are extremely interesting models for human behavior, whose study dates back to the early twentieth century. However, because of those websites, data scientists have access to much more data than the anthropologists who studied the networks of tribes!
Because networks take a relationship-centered view of the world, the data structures that we will analyze model real world behaviors and community. Through a suite of algorithms derived from mathematical Graph theory we are able to compute and predict behavior of individuals and communities through these types of analyses. Clearly this has a number of practical applications from recommendation to law enforcement to election prediction, and more.
The document summarizes solutions to problems from an ICPC competition. It discusses solutions to 8 problems:
1. Problem B on squeezing cylinders can be solved in O(N2) time by moving cylinders from left to right using Pythagorean theorem.
2. Problem C on sibling rivalry can be solved in O(n3) time using matrix multiplication to track reachable vertices, and iterating to minimize/maximize number of turns.
3. Problem D on wall clocks can be solved greedily in O(n2) time by sorting interval positions and placing clocks at rightmost positions.
4. Problem K on the min-max distance game can be solved by binary searching the distance t and
- The document contains code and explanations for solving optimization problems using dynamic programming, including calculating minimum costs using a 2D array to store results.
- It describes applying dynamic programming to problems involving finding minimum costs for tasks that can be split into subtasks, with the overall cost determined by combining subtask costs.
- The code provided shows initializing a 2D array and using nested for loops to iterate through values, calculate minimum costs based on previous results, and store them in the 2D array to build up an optimal solution.
This document discusses causal discovery and its application to analyzing predictive models. It introduces causal discovery as the unsupervised learning of causal relations from data to estimate causal structures like directed acyclic graphs under certain assumptions. The document then discusses using causal discovery to analyze the mechanisms of predictive models by combining causal models with predictive models to model how interventions on features affect predictions. An example using an auto MPG dataset demonstrates how this approach can suggest which variable has the greatest intervention effect on MPG predictions.
This document summarizes a presentation on Bayesian deep learning and probabilistic programming. It discusses:
1. The history of Bayesian neural networks from 1987 to present, focusing on key papers.
2. An overview of Bayesian deep learning methodology, including Bayesian inference, variational inference, and Monte Carlo methods.
3. Probabilistic programming libraries like Edward that combine probabilistic modeling with deep learning frameworks like TensorFlow.
4. Examples of using Edward to build Bayesian neural networks and variational autoencoders for classification and generation.
5. References on Bayesian deep learning and the use of variational inference methods like Box's algorithm.
Social networks are not new, even though websites like Facebook and Twitter might make you want to believe they are; and trust me- I’m not talking about Myspace! Social networks are extremely interesting models for human behavior, whose study dates back to the early twentieth century. However, because of those websites, data scientists have access to much more data than the anthropologists who studied the networks of tribes!
Because networks take a relationship-centered view of the world, the data structures that we will analyze model real world behaviors and community. Through a suite of algorithms derived from mathematical Graph theory we are able to compute and predict behavior of individuals and communities through these types of analyses. Clearly this has a number of practical applications from recommendation to law enforcement to election prediction, and more.
The document summarizes solutions to problems from an ICPC competition. It discusses solutions to 8 problems:
1. Problem B on squeezing cylinders can be solved in O(N2) time by moving cylinders from left to right using Pythagorean theorem.
2. Problem C on sibling rivalry can be solved in O(n3) time using matrix multiplication to track reachable vertices, and iterating to minimize/maximize number of turns.
3. Problem D on wall clocks can be solved greedily in O(n2) time by sorting interval positions and placing clocks at rightmost positions.
4. Problem K on the min-max distance game can be solved by binary searching the distance t and
The document discusses solving the L∞ Jumps problem, which involves assigning jump vectors between base vectors representing points to minimize the maximum distance traveled. It proposes sorting the base vectors clockwise, fixing the number of jump vectors in each direction, and using a greedy algorithm to assign jump vectors. The overall complexity is O(n5) due to considering all combinations of jump vector directions and offsets for the greedy assignment.
ICPC Asia::Tokyo 2014 Problem J – Exhibitionirrrrr
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This document summarizes a solution to Problem J from the ICPC Asia::Tokyo 2014 competition. The problem involves minimizing the cost of choosing products for an exhibition by considering the costs with and without choosing a specific product 1. The objective function can be computed in O(n5logn) time by considering combinations of points in XYZ-space and finding the minimum on the convex hull. For fixed parameters, the objective function can also be minimized by considering all combinations and sorting. The overall minimizer is found by trying all edges of the feasible domain cube [0,1]3.
Testing Forest-Isomorphismin the Adjacency List Modelirrrrr
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The document discusses testing forest isomorphism in the adjacency list model. It proposes a partitioning oracle that removes small fractions of edges to partition graphs into parts with good properties, like bounded degree trees. It then checks if each corresponding part in the two forests is isomorphic or far. This reduces the problem to poly(log n) queries by testing individual parts. The approach provides a general technique for testing any graph property on forests in poly(log n) queries. A lower bound of Ω(√log n) queries is also shown.