1. The document discusses probabilistic modeling and variational inference. It introduces concepts like Bayes' rule, marginalization, and conditioning.
2. An equation for the evidence lower bound is derived, which decomposes the log likelihood of data into the Kullback-Leibler divergence between an approximate and true posterior plus an expected log likelihood term.
3. Variational autoencoders are discussed, where the approximate posterior is parameterized by a neural network and optimized to maximize the evidence lower bound. Latent variables are modeled as Gaussian distributions.
cvpaper.challenge の Meta Study Group 発表スライド
cvpaper.challenge はコンピュータビジョン分野の今を映し、トレンドを創り出す挑戦です。論文サマリ?アイディア考案?議論?実装?論文投稿に取り組み、凡ゆる知識を共有します。2019の目標「トップ会議30+本投稿」「2回以上のトップ会議網羅的サーベイ」
http://xpaperchallenge.org/cv/
This document discusses generative adversarial networks (GANs) and their relationship to reinforcement learning. It begins with an introduction to GANs, explaining how they can generate images without explicitly defining a probability distribution by using an adversarial training process. The second half discusses how GANs are related to actor-critic models and inverse reinforcement learning in reinforcement learning. It explains how GANs can be viewed as training a generator to fool a discriminator, similar to how policies are trained in reinforcement learning.
1. The document discusses probabilistic modeling and variational inference. It introduces concepts like Bayes' rule, marginalization, and conditioning.
2. An equation for the evidence lower bound is derived, which decomposes the log likelihood of data into the Kullback-Leibler divergence between an approximate and true posterior plus an expected log likelihood term.
3. Variational autoencoders are discussed, where the approximate posterior is parameterized by a neural network and optimized to maximize the evidence lower bound. Latent variables are modeled as Gaussian distributions.
cvpaper.challenge の Meta Study Group 発表スライド
cvpaper.challenge はコンピュータビジョン分野の今を映し、トレンドを創り出す挑戦です。論文サマリ?アイディア考案?議論?実装?論文投稿に取り組み、凡ゆる知識を共有します。2019の目標「トップ会議30+本投稿」「2回以上のトップ会議網羅的サーベイ」
http://xpaperchallenge.org/cv/
This document discusses generative adversarial networks (GANs) and their relationship to reinforcement learning. It begins with an introduction to GANs, explaining how they can generate images without explicitly defining a probability distribution by using an adversarial training process. The second half discusses how GANs are related to actor-critic models and inverse reinforcement learning in reinforcement learning. It explains how GANs can be viewed as training a generator to fool a discriminator, similar to how policies are trained in reinforcement learning.
The document summarizes solutions to problems from an ICPC competition. It discusses solutions to 8 problems:
1. Problem B on squeezing cylinders can be solved in O(N2) time by moving cylinders from left to right using Pythagorean theorem.
2. Problem C on sibling rivalry can be solved in O(n3) time using matrix multiplication to track reachable vertices, and iterating to minimize/maximize number of turns.
3. Problem D on wall clocks can be solved greedily in O(n2) time by sorting interval positions and placing clocks at rightmost positions.
4. Problem K on the min-max distance game can be solved by binary searching the distance t and
The document discusses solving the L∞ Jumps problem, which involves assigning jump vectors between base vectors representing points to minimize the maximum distance traveled. It proposes sorting the base vectors clockwise, fixing the number of jump vectors in each direction, and using a greedy algorithm to assign jump vectors. The overall complexity is O(n5) due to considering all combinations of jump vector directions and offsets for the greedy assignment.
ICPC Asia::Tokyo 2014 Problem J – Exhibitionirrrrr
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This document summarizes a solution to Problem J from the ICPC Asia::Tokyo 2014 competition. The problem involves minimizing the cost of choosing products for an exhibition by considering the costs with and without choosing a specific product 1. The objective function can be computed in O(n5logn) time by considering combinations of points in XYZ-space and finding the minimum on the convex hull. For fixed parameters, the objective function can also be minimized by considering all combinations and sorting. The overall minimizer is found by trying all edges of the feasible domain cube [0,1]3.
Testing Forest-Isomorphismin the Adjacency List Modelirrrrr
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The document discusses testing forest isomorphism in the adjacency list model. It proposes a partitioning oracle that removes small fractions of edges to partition graphs into parts with good properties, like bounded degree trees. It then checks if each corresponding part in the two forests is isomorphic or far. This reduces the problem to poly(log n) queries by testing individual parts. The approach provides a general technique for testing any graph property on forests in poly(log n) queries. A lower bound of Ω(√log n) queries is also shown.