Eham 1291 is een uitbreiding van de bestaande virtuele rondleiding "Ename 1290" die in juni 2017 in het museum in Ename wordt geïnstalleerd. Het is een educatieve game die niet alleen toelaat om in de virtuele reconstructie van Ename (toen: Eham) in 1291 rond te lopen, maar ook om er een spannend verhaal te beleven. Daarnaast is er de digitale restauratie van de kromstaf van Ename, een Vlaams Topstuk en uniek ivoren object uit de 12de eeuw, dat beschikbaar is als interactieve 3D print maar ook de hoofdrol speelt in de educatieve game.
3D Virtual Reconstruction: experience of heritage toolDaniel Pletinckx
Ìý
3D virtual reconstruction is a tool that is still heavily underused and underestimated in cultural heritage and perceived only as a way to create visitor experiences. This presentation shows the research workflow that sits behind the virtual reconstruction process, but also shows examples of innovative ways to experience 3D virtual reconstructions for museums, monuments and sites, with a focus on GroupVR
presentatie in de context van de workshop "3D- scanning van gebouwen en erfgoed", georganiseerd door VCB en WTCB op 23/03/16 in de abdij van Vlierbeek, in het kader van de opleidingscyclus "3D voor restauratie"
presentation at the Blander conference in Amsterdam (25/10/15, http://www.blender.org/conference/ ) about interaction with 3D through natural interaction and tangible interfaces
Strategy for Optimal Documentation of Museum ObjectsDaniel Pletinckx
Ìý
This document discusses strategies for optimally documenting museum objects using 3D digitization. It recommends a three stage approach: 1) Create image-based visualizations using multiple photos from different angles. 2) Generate draft 3D models from the images when needed. 3) For specific goals, create high-end 3D models using specialized equipment and techniques. Each stage produces digital assets suitable for different uses like online viewing, research, or 3D printing. The document provides examples of digital documentation and interactive applications created for various museum objects.
This document discusses new technologies for experiencing heritage sites through 3D digitization. It provides examples of virtual museums created from 3D scans of archaeological sites like Ename Abbey in Belgium. Technologies discussed include virtual reconstructions over time, interactive storytelling applications, natural interaction techniques, and digital restoration of artifacts. The goal is to digitally preserve cultural heritage and provide novel ways to explore archaeological sites and better understand the past.
Presentation at the Digital Museum Expo "Beyond 3D Digitisation: Applications of 3D Technology in Cultural Heritage" on 12-13 March 2015 in the Royal Museum of Art and History in Brussels, Belgium
This document discusses using serious games and interactive storytelling in museums. It provides examples of projects that use natural interaction technologies like hand gestures, augmented reality, and body motion to bring museum artifacts and historical sites to life. These include allowing visitors to interactively explore restored frescoes, virtual tomb reconstructions, and reconstructed heritage sites. The goal is to enhance the museum experience and make heritage more engaging through multimedia storytelling and educational games.
Presentation at the Digital Museum Expo "Beyond 3D Digitisation: Applications of 3D Technology in Cultural Heritage" on 12-13 March 2015 in the Royal Museum of Art and History in Brussels, Belgium
Digital heritage assets of the Keys2Rome exhibitionDaniel Pletinckx
Ìý
This presentation explains the creation of some of the digital assets for the V-MusT Keys2Rome exhibition, and shows why they can be re-used and exchanged with other museums
Natural interaction and tangible interfaces for museumsDaniel Pletinckx
Ìý
This document discusses natural interaction and tangible interfaces used in the Keys2Rome project. It describes using body movements, hand gestures, and touch to interact with augmented reality, virtual reality, and interactive 3D prints of historical artifacts. Technologies discussed include Microsoft Kinect, Leap Motion, AdMotum, TimeGate, and Virtex/Virtex Light. Several museum installations are highlighted that allow visitors to interactively scan artifacts, explore virtual historical sites, and interact with 3D printed objects through touch. The goal is to provide layered, multi-perspective storytelling and reveal the human experiences behind museum collections through interactive storytelling.
Digital restoration in the Keys2Rome exhibitionsDaniel Pletinckx
Ìý
Presentation at the Digital Museum Expo in Amsterdam, about digital restoration of museum objects applied in the Keys2Rome exhibitions in Amsterdam, Rome, Sarajevo and Alexandria. One of the main goals of the Keys2Rome exhibitions is to re-contextualise museum objects in their original environment. Digitising museum objects and building elements and digitally restoring them is crucial for this process. Digital restoration is not only important for this visualisation process, but is also a powerful research tool, that focuses on structure of the object, the creation technique and its use.
Presentation at the Digital Museum Expo in Amsterdam, about the publication of 3D assets (in the context of the European 3D-ICONS project) on Europeana
Sustainable virtual reconstruction for the Keys2Rome exhibitionsDaniel Pletinckx
Ìý
Presentation at the Digital Museum Expo in Amsterdam, about virtual reconstruction of a wide range of sites in the Roman Empire, applied in the Keys2Rome exhibitions in Amsterdam, Rome, Sarajevo and Alexandria. Virtual 3D reconstruction processes are scientific research processes that synthesise the knowledge of different domains to come to the most probable reconstruction of a man-made structure or landscape. This means that the process needs to be formalised and documented, in different ways, for different audiences (which we do through for example blogs and 3DPDF). But it means also that virtual reconstructions needs to be re-usable, hence they should be seen by museums and heritage institutions as investments, not as costs.
Design of 3D interactive applications for museumsDaniel Pletinckx
Ìý
Presentation at the Digital Museum Expo in Amsterdam, about the design of innovative 3D interactive applications for museums. Integrating 3D in a museum context means also that easy interaction with 3D for a wide range of users is a must. We focus in this presentation on the design process and requirements of different types of interactive applications based on 3D digital heritage assets and how they can be applied in different museum activities.
Presentation at the Digital Museum Expo in Amsterdam (8-9 Dec 2014). To continue the activities of the V-MusT Network of Excellence, a non-profit international organisation will be started that will focus on knowledge transfer through the implementation of projects. In addition, the Competence Centre will provide training and re-usable digital assets.
V-MUST is funded by the European Commission to apply knowledge and technology to improve how ICT is used in museums and cultural heritage. It brings together museums, research centers, and companies from across Europe. The document discusses several case studies of 3D virtual museums and reconstructions, including the Ename museum in Belgium and the landscape around Egmont castle in Zottegem. It emphasizes sustainable approaches through procedural modeling, standardized workflows, and enabling reuse of digital assets.
Services Marketing: Integrating Customer Focus Across the Firm Third European...zaipahphu82
Ìý
Services Marketing: Integrating Customer Focus Across the Firm Third European Edition Alan Wilson - eBook PDF
Services Marketing: Integrating Customer Focus Across the Firm Third European Edition Alan Wilson - eBook PDF
Services Marketing: Integrating Customer Focus Across the Firm Third European Edition Alan Wilson - eBook PDF
Philosophers Way Thinking Critically About Profound Ideas 5th Edition Chaffee...hebcaylie35
Ìý
Philosophers Way Thinking Critically About Profound Ideas 5th Edition Chaffee Test Bank
Philosophers Way Thinking Critically About Profound Ideas 5th Edition Chaffee Test Bank
Philosophers Way Thinking Critically About Profound Ideas 5th Edition Chaffee Test Bank
(eBook PDF) Health Promotion Programs: From Theory to Practice 2nd Editionmucsdzeka
Ìý
(eBook PDF) Health Promotion Programs: From Theory to Practice 2nd Edition
(eBook PDF) Health Promotion Programs: From Theory to Practice 2nd Edition
(eBook PDF) Health Promotion Programs: From Theory to Practice 2nd Edition
The Lecturer s Toolkit A practical guide to assessment learning and teaching ...gulmegitu
Ìý
The Lecturer s Toolkit A practical guide to assessment learning and teaching 4th Edition Phil Race
The Lecturer s Toolkit A practical guide to assessment learning and teaching 4th Edition Phil Race
The Lecturer s Toolkit A practical guide to assessment learning and teaching 4th Edition Phil Race
Presentatie Climate CleanupWorkshop | Hoe groen is jouw project?Tanja Nolten
Ìý
Stel je voor: jullie project wordt een baanbrekend voorbeeld van duurzaamheid. Door innovatieve, groene bouwmaterialen te gebruiken, zoals hout, vlas, olifantsgras en hennep, worden jullie de helden in de strijd tegen CO2- en stikstofuitstoot.
Deze materialen zijn niet alleen milieuvriendelijk, maar ze hebben ook CO2 opgeslagen tijdens hun groei, waardoor jullie project een positieve impact heeft op onze planeet.
Maar hoe bewijs je deze impact? In deze workshop duiken we diep in de kunst van het berekenen van CO2- en stikstofreductie, om niet alleen onze projecten, maar ook onze planeet te transformeren.
Door Climate Cleanup, Jelle Bijl
SMARTCirculair Excellencedag 2025
Masterclass Stg, Insert | Ontwerpen met geoogste materialenTanja Nolten
Ìý
Ontwerpen met geoogste materialen
Als je gaat ontwerpen met geoogste bouwmaterialen is dat echt andersom werken. Het uitgangspunt is dat de afmetingen die materialen hebben in plaats van dat jij kiest welke afmetingen materialen moeten hebben. En waar vind je al die geoogste bouwmaterialen? Stichting Insert gaat je helpen
Circulair ontwerpen
Ontwerpen en inrichten met geoogste bouwmaterialen is de ultieme versie van circulair bouwen. Hoeveel CO2 bespaar je daar wel niet mee? Goed voor de klimaatdoelstellingen en de afvalbergen die anders alleen maar zouden toenemen. Maar het vergt ook wat. Gelukkig hebben we daarvoor tegenwoordig goede tools zoals BIM die je helpen in het bouwproces. Insert geeft je inzicht en overzicht:
Een centrale marktplaats met geïnventariseerde en beoordeelde materialen
De logistieke hub waar de materialen zich bevinden
Ook met specifieke circulaire (bouw)materialen, bomen of heesters kan Insert je helpen
Deze masterclass wordt gegeven door:
Peter Kreukniet, Stichting Insert
Advances in Food and Nutrition Research Vol 59 1st Edition Steve L. Taylor (Ed.)shidqipurwin
Ìý
Advances in Food and Nutrition Research Vol 59 1st Edition Steve L. Taylor (Ed.)
Advances in Food and Nutrition Research Vol 59 1st Edition Steve L. Taylor (Ed.)
Advances in Food and Nutrition Research Vol 59 1st Edition Steve L. Taylor (Ed.)
Test Bank for Government in America: People, Politics, and Policy, 17th Editionbirteaaguena
Ìý
Test Bank for Government in America: People, Politics, and Policy, 17th Edition
Test Bank for Government in America: People, Politics, and Policy, 17th Edition
Test Bank for Government in America: People, Politics, and Policy, 17th Edition
de heksen van Aspelare en Nederhasselt .JaimeLavid
Ìý
Verhalen over historische en fictieve toveressen, heksen, aardgeesten en duivels die leefden (en soms ook stierven) in Aspelare en Nederhasselt, of er gewoon bestonden in de verbeelding van de lokale bevolking.
250221 (WR) v1 Lunchsessie Noordhoff trends digitale technologie en leren.pdfWilfredRubens.com
Ìý
Ik heb op 6 maart 2025 een lunchreferaat verzorgd voor een groep medewerkers van Noordhoff Zorg. Daarbij ben ik ingegaan op vijf belangrijke trends op het gebied van digitale technologie en leren en ontwikkelen.
Presentation at the Digital Museum Expo "Beyond 3D Digitisation: Applications of 3D Technology in Cultural Heritage" on 12-13 March 2015 in the Royal Museum of Art and History in Brussels, Belgium
This document discusses using serious games and interactive storytelling in museums. It provides examples of projects that use natural interaction technologies like hand gestures, augmented reality, and body motion to bring museum artifacts and historical sites to life. These include allowing visitors to interactively explore restored frescoes, virtual tomb reconstructions, and reconstructed heritage sites. The goal is to enhance the museum experience and make heritage more engaging through multimedia storytelling and educational games.
Presentation at the Digital Museum Expo "Beyond 3D Digitisation: Applications of 3D Technology in Cultural Heritage" on 12-13 March 2015 in the Royal Museum of Art and History in Brussels, Belgium
Digital heritage assets of the Keys2Rome exhibitionDaniel Pletinckx
Ìý
This presentation explains the creation of some of the digital assets for the V-MusT Keys2Rome exhibition, and shows why they can be re-used and exchanged with other museums
Natural interaction and tangible interfaces for museumsDaniel Pletinckx
Ìý
This document discusses natural interaction and tangible interfaces used in the Keys2Rome project. It describes using body movements, hand gestures, and touch to interact with augmented reality, virtual reality, and interactive 3D prints of historical artifacts. Technologies discussed include Microsoft Kinect, Leap Motion, AdMotum, TimeGate, and Virtex/Virtex Light. Several museum installations are highlighted that allow visitors to interactively scan artifacts, explore virtual historical sites, and interact with 3D printed objects through touch. The goal is to provide layered, multi-perspective storytelling and reveal the human experiences behind museum collections through interactive storytelling.
Digital restoration in the Keys2Rome exhibitionsDaniel Pletinckx
Ìý
Presentation at the Digital Museum Expo in Amsterdam, about digital restoration of museum objects applied in the Keys2Rome exhibitions in Amsterdam, Rome, Sarajevo and Alexandria. One of the main goals of the Keys2Rome exhibitions is to re-contextualise museum objects in their original environment. Digitising museum objects and building elements and digitally restoring them is crucial for this process. Digital restoration is not only important for this visualisation process, but is also a powerful research tool, that focuses on structure of the object, the creation technique and its use.
Presentation at the Digital Museum Expo in Amsterdam, about the publication of 3D assets (in the context of the European 3D-ICONS project) on Europeana
Sustainable virtual reconstruction for the Keys2Rome exhibitionsDaniel Pletinckx
Ìý
Presentation at the Digital Museum Expo in Amsterdam, about virtual reconstruction of a wide range of sites in the Roman Empire, applied in the Keys2Rome exhibitions in Amsterdam, Rome, Sarajevo and Alexandria. Virtual 3D reconstruction processes are scientific research processes that synthesise the knowledge of different domains to come to the most probable reconstruction of a man-made structure or landscape. This means that the process needs to be formalised and documented, in different ways, for different audiences (which we do through for example blogs and 3DPDF). But it means also that virtual reconstructions needs to be re-usable, hence they should be seen by museums and heritage institutions as investments, not as costs.
Design of 3D interactive applications for museumsDaniel Pletinckx
Ìý
Presentation at the Digital Museum Expo in Amsterdam, about the design of innovative 3D interactive applications for museums. Integrating 3D in a museum context means also that easy interaction with 3D for a wide range of users is a must. We focus in this presentation on the design process and requirements of different types of interactive applications based on 3D digital heritage assets and how they can be applied in different museum activities.
Presentation at the Digital Museum Expo in Amsterdam (8-9 Dec 2014). To continue the activities of the V-MusT Network of Excellence, a non-profit international organisation will be started that will focus on knowledge transfer through the implementation of projects. In addition, the Competence Centre will provide training and re-usable digital assets.
V-MUST is funded by the European Commission to apply knowledge and technology to improve how ICT is used in museums and cultural heritage. It brings together museums, research centers, and companies from across Europe. The document discusses several case studies of 3D virtual museums and reconstructions, including the Ename museum in Belgium and the landscape around Egmont castle in Zottegem. It emphasizes sustainable approaches through procedural modeling, standardized workflows, and enabling reuse of digital assets.
Services Marketing: Integrating Customer Focus Across the Firm Third European...zaipahphu82
Ìý
Services Marketing: Integrating Customer Focus Across the Firm Third European Edition Alan Wilson - eBook PDF
Services Marketing: Integrating Customer Focus Across the Firm Third European Edition Alan Wilson - eBook PDF
Services Marketing: Integrating Customer Focus Across the Firm Third European Edition Alan Wilson - eBook PDF
Philosophers Way Thinking Critically About Profound Ideas 5th Edition Chaffee...hebcaylie35
Ìý
Philosophers Way Thinking Critically About Profound Ideas 5th Edition Chaffee Test Bank
Philosophers Way Thinking Critically About Profound Ideas 5th Edition Chaffee Test Bank
Philosophers Way Thinking Critically About Profound Ideas 5th Edition Chaffee Test Bank
(eBook PDF) Health Promotion Programs: From Theory to Practice 2nd Editionmucsdzeka
Ìý
(eBook PDF) Health Promotion Programs: From Theory to Practice 2nd Edition
(eBook PDF) Health Promotion Programs: From Theory to Practice 2nd Edition
(eBook PDF) Health Promotion Programs: From Theory to Practice 2nd Edition
The Lecturer s Toolkit A practical guide to assessment learning and teaching ...gulmegitu
Ìý
The Lecturer s Toolkit A practical guide to assessment learning and teaching 4th Edition Phil Race
The Lecturer s Toolkit A practical guide to assessment learning and teaching 4th Edition Phil Race
The Lecturer s Toolkit A practical guide to assessment learning and teaching 4th Edition Phil Race
Presentatie Climate CleanupWorkshop | Hoe groen is jouw project?Tanja Nolten
Ìý
Stel je voor: jullie project wordt een baanbrekend voorbeeld van duurzaamheid. Door innovatieve, groene bouwmaterialen te gebruiken, zoals hout, vlas, olifantsgras en hennep, worden jullie de helden in de strijd tegen CO2- en stikstofuitstoot.
Deze materialen zijn niet alleen milieuvriendelijk, maar ze hebben ook CO2 opgeslagen tijdens hun groei, waardoor jullie project een positieve impact heeft op onze planeet.
Maar hoe bewijs je deze impact? In deze workshop duiken we diep in de kunst van het berekenen van CO2- en stikstofreductie, om niet alleen onze projecten, maar ook onze planeet te transformeren.
Door Climate Cleanup, Jelle Bijl
SMARTCirculair Excellencedag 2025
Masterclass Stg, Insert | Ontwerpen met geoogste materialenTanja Nolten
Ìý
Ontwerpen met geoogste materialen
Als je gaat ontwerpen met geoogste bouwmaterialen is dat echt andersom werken. Het uitgangspunt is dat de afmetingen die materialen hebben in plaats van dat jij kiest welke afmetingen materialen moeten hebben. En waar vind je al die geoogste bouwmaterialen? Stichting Insert gaat je helpen
Circulair ontwerpen
Ontwerpen en inrichten met geoogste bouwmaterialen is de ultieme versie van circulair bouwen. Hoeveel CO2 bespaar je daar wel niet mee? Goed voor de klimaatdoelstellingen en de afvalbergen die anders alleen maar zouden toenemen. Maar het vergt ook wat. Gelukkig hebben we daarvoor tegenwoordig goede tools zoals BIM die je helpen in het bouwproces. Insert geeft je inzicht en overzicht:
Een centrale marktplaats met geïnventariseerde en beoordeelde materialen
De logistieke hub waar de materialen zich bevinden
Ook met specifieke circulaire (bouw)materialen, bomen of heesters kan Insert je helpen
Deze masterclass wordt gegeven door:
Peter Kreukniet, Stichting Insert
Advances in Food and Nutrition Research Vol 59 1st Edition Steve L. Taylor (Ed.)shidqipurwin
Ìý
Advances in Food and Nutrition Research Vol 59 1st Edition Steve L. Taylor (Ed.)
Advances in Food and Nutrition Research Vol 59 1st Edition Steve L. Taylor (Ed.)
Advances in Food and Nutrition Research Vol 59 1st Edition Steve L. Taylor (Ed.)
Test Bank for Government in America: People, Politics, and Policy, 17th Editionbirteaaguena
Ìý
Test Bank for Government in America: People, Politics, and Policy, 17th Edition
Test Bank for Government in America: People, Politics, and Policy, 17th Edition
Test Bank for Government in America: People, Politics, and Policy, 17th Edition
de heksen van Aspelare en Nederhasselt .JaimeLavid
Ìý
Verhalen over historische en fictieve toveressen, heksen, aardgeesten en duivels die leefden (en soms ook stierven) in Aspelare en Nederhasselt, of er gewoon bestonden in de verbeelding van de lokale bevolking.
250221 (WR) v1 Lunchsessie Noordhoff trends digitale technologie en leren.pdfWilfredRubens.com
Ìý
Ik heb op 6 maart 2025 een lunchreferaat verzorgd voor een groep medewerkers van Noordhoff Zorg. Daarbij ben ik ingegaan op vijf belangrijke trends op het gebied van digitale technologie en leren en ontwikkelen.
Meander | Biodiversiteit | Breng de natuur in de stadTanja Nolten
Ìý
Met natuurinclusief bouwen breng je de natuur terug in de gebouwde omgeving en dat is goed voor onze gezondheid, de biodiversiteit, het klimaat en ons levensgeluk.
Dus als het gaat over biodiversiteit, dan gaat het over meer dan een vogelkastje, een insectenhotel of een bloemrijke berm. Prachtig maar dat is niet genoeg! Het moet gaan over systemen, over verbindingen, over water en bodem als basis en over leefgebieden.
We willen klimaatadaptie en natuur zodanig combineren dat dit:
Voor de bewoners aantrekkelijke groene woonmilieus oplevert
De temperatuur in de stad getemperd wordt
Water vastgehouden wordt (belangrijk bij hevige regenbuiten)
Vogels, vleermuizen, eekhoorns etc een nest kunnen maken
Zo worden zwaluwen (en vleermuizen) met holle stenen naar Sleeuwijk gelokt om daar de jaarlijkse muggenplaag te beteugelen
Meander, Fianne Bakker geeft inzicht
Hoe zorg je voor integriteit in je ontwerp zodat je voorkomt dat je een vermogen kwijt bent aan installaties en het huis of gebouw altijd comfortabel is?
Energiesystemen
We hebben nogal wat uitdagingen in de energiesystemen van de toekomst. We. willen het comfortabel hebben in het huis of gebouw. Hoe ga je dan een optimaal energiesysteem inrichten zodanig dat:
je een lage milieu impact hebt
de energierekening laag is
het onderhoud beperkt is
en hoe maak je het de installateur makkelijker?
Mark Sprenkels van Breman Installatiegroep in Zwolle leert je anders nadenken over onze energiesystemen van de toekomst waarin opgenomen energie en water. Want water wordt in toenemende mate een uitdaging. Oh ja, netcongestie komt ook nog om de hoek kijken