Social vs Facebook. Is the Facebook page enough as a digital channel for a br...Tribal Fusion
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Tom Roychoudhary from chief innovations officer, MCN Middle East Communications, presentation from Tribal Fusion Big Digital Landscape Event in Dubai, May 2012.
This document discusses attribution, which is determining which marketing activities are responsible for generating outcomes like sales or leads. It notes that poor attribution can lead to overpaying for conversions or optimizing spending to the wrong media. The document outlines different attribution models and recommends using dynamic regression attribution models. It also stresses the importance of collecting campaign data and using tag management to track user interactions across channels.
Guess Who's Coming to London? Audience InsightsTribal Fusion
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This document discusses how Tribal Fusion Insights analyzed data on over 1.1 million user profiles across Europe and other countries to identify behavioral patterns and over 12,000 statistically significant predictors of interest in various Olympic sports. It then provides examples of insights discovered about fans of different sports in countries like Australia, the United States, India, and Canada. The document also shares case studies of companies that used these insights in various marketing applications such as understanding customer segments, sales drivers, and seasonal trends.
The document discusses using digital insights and data to understand video game audiences. It summarizes research from Tribal Fusion and YouGov on the Battlefield 3 game that found:
1) Online channels are the most important for driving awareness, consideration, and purchase of video games.
2) Awareness is driven by large, high impact online formats.
3) Consideration occurs online through customized ads.
4) Purchase data from online behaviors can be used to personalize retargeting and drive purchases.
El tangram es un rompecabezas chino antiguo compuesto por 7 piezas (5 triángulos, un cuadrado y un romboide) que pueden usarse para formar más de 1000 figuras diferentes. Es un juego que promueve el desarrollo de habilidades matemáticas y de pensamiento como la geometrÃa, las relaciones espaciales y la resolución de problemas.
Social vs Facebook. Is the Facebook page enough as a digital channel for a br...Tribal Fusion
Ìý
Tom Roychoudhary from chief innovations officer, MCN Middle East Communications, presentation from Tribal Fusion Big Digital Landscape Event in Dubai, May 2012.
This document discusses attribution, which is determining which marketing activities are responsible for generating outcomes like sales or leads. It notes that poor attribution can lead to overpaying for conversions or optimizing spending to the wrong media. The document outlines different attribution models and recommends using dynamic regression attribution models. It also stresses the importance of collecting campaign data and using tag management to track user interactions across channels.
Guess Who's Coming to London? Audience InsightsTribal Fusion
Ìý
This document discusses how Tribal Fusion Insights analyzed data on over 1.1 million user profiles across Europe and other countries to identify behavioral patterns and over 12,000 statistically significant predictors of interest in various Olympic sports. It then provides examples of insights discovered about fans of different sports in countries like Australia, the United States, India, and Canada. The document also shares case studies of companies that used these insights in various marketing applications such as understanding customer segments, sales drivers, and seasonal trends.
The document discusses using digital insights and data to understand video game audiences. It summarizes research from Tribal Fusion and YouGov on the Battlefield 3 game that found:
1) Online channels are the most important for driving awareness, consideration, and purchase of video games.
2) Awareness is driven by large, high impact online formats.
3) Consideration occurs online through customized ads.
4) Purchase data from online behaviors can be used to personalize retargeting and drive purchases.
El tangram es un rompecabezas chino antiguo compuesto por 7 piezas (5 triángulos, un cuadrado y un romboide) que pueden usarse para formar más de 1000 figuras diferentes. Es un juego que promueve el desarrollo de habilidades matemáticas y de pensamiento como la geometrÃa, las relaciones espaciales y la resolución de problemas.
1. IKT Haur Hezkuntzan
Nerea Olano
Marina Azpiazu
Oaia Ramajo
Marta Eraso
Irati Diez
2. Eguzkitza - Marta Eraso
3 eta 5 urteko gelatan
3 urtekoen gelan ordenagailua txokoetan ez. 5 urtekoen
gelan ordenagailua lan txokoan kokatuta. Ordenagailua
erabiltzeko tarte zehatzik ez.
3 urtekoen gelan: Ttantto, Word eta Youtube. 5 urtekoen
gelan: Xango eta e-mail.
Word, lantxoren bat egiteko (3 urte) eta gurasoentzako
oharrak idazteko (5 urte)
Youtube, proiektuarekin lotutako bideo ezberdinak ikusteko
E-maila, atzerrian bizi den lagun batekin harremana
mantentzeko
3. Sansaburu ikastola - Nerea Olano
4 urteko gela
Ordenagailua ordenagailu txokoan zegoen. Beste txokoak
bezala, egunero erabiltzen zuten.
Urtxintxa proiektua:
CD bat ikasturte bakoitzerako(Ttantto 3urte,Txirritx
4urte, Xango 5 urte)
Musika CD-a
CD interaktiboa:
Hizkuntza (ipuinak entzun,hizkiak eta silabak...)
Matematika (Marrazkiekin,laberintoekin...)
Logika (Kartak,laberintoa...)
Psikomotrizitate fina (Arratoiaren erabilpena,
marrazkien jolasa...)
4. Argatxa- Marina Azpiazu
5 urteko gela
Urtxintxa + e-mail.
Gelako beste txoko bat da, irakasleak
gidatzen du gehienetan.
E-MAIL
Beste zentro batzuekin harremana izateko.
Haurrek irakaslearen laguntzaz idazten dute.
Esaldi laburrak dira.
Argazkiak ere bidali izan dituzte (irakasleak igota).
5. La Salle - Oaia Ramajo
5 urteko gela
Margotegi txokoan dago ordenagailua. Egunero erabiltzen
dute
Urtxintxa + Pipomate
Pipomate
Cd-rom
Matematika lantzeko jolasak
Zenbakiak txikienetik handienera ordenatzea
puzzleak eraikitzea
...
Nibel ezberdinak ditu
6. Herri Ametsa - Irati Diez
3 urteko gela.
Eraikuntza txokoan zegoen ordenagailua. Batzuetan
irakasleak erabiltzeko baimena ematen zien, gainontzeko
gauzak bukatzen zituztenean.
Youtube + Urtxintxa + Birziklator ( 4 urteko gelan)
Birziklator : birziklatzeko programa.
Maila ezberdineko pantaila
Denbora limite bat
Gauza bakoitza bere kontenedorera eraman behar da.